Left4Dead 2 can run in the sys tray?

Jonah Hirsch
-----------------------


On Tue, Jan 12, 2010 at 4:10 PM, Jason Ruymen <jas...@valvesoftware.com>wrote:

> A required update for Left 4 Dead 2 is now available.  Please run
> hldsupdatetool to receive the update.  The specific changes include:
>
> Gameplay:
> - Fixed where last round of upgraded ammo didn't have upgrade effect
> - Jockeyed survivor now glows for infected team in all cases
> - Fixed exploit that allowed Jockey players to get instant recharge of
> their ability
> - Fixed Charger ability timer not resetting when killing a survivor with
> low health on their third strike
> - Charger now applies a small amount of damage when charging through physic
> props
>
> Match Making:
> - Changed how requests are made to master server for group servers
> - Fixed sorting on group servers UI
> - Reduced update work on group servers UI
>
> Miscellaneous:
> - Made the water shader support splitscreen on the PC
> - Miscellaneous fixes in the subtitles
> - Updated system tray icon
> - Fixed Survival timer issue caused when voting for round restart
>
> SDK/L4D2-LD/Hammer changes:
> - When browsing for a func_instance filename, the proper path relative to
> the current bsp will be returned. This allows level designers to use
> instances from the base game in dlc maps without having to manually fix up
> the filename
> - Changed base.fgd default skybox to one that exists in L4D2
> - Added env_instructor_hint to fgd, as well as content/game icon images
> - Deadline URL fix
> - Added missing vmt for env_instructor_hint
> - L4D Addon Support - restored missing delivery van modified VMT
> - L4D Addon Support - restored missing shelves metal 3
> - L4D Addon Support - restored floodlight generator switch
> - L4D Addon Support - restored missing airliner content
> - Updated vbsp to correctly handle instances within instances
> - Fixed the fullscreen engine changing the Hammer views, requiring a
> restart of Hammer
>
> Jason
>
>
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