I'd have to assume "Player Zombie(s)" Jonah Hirsch ----------------------- Sent from Flagstaff, Arizona, United States
On Fri, Feb 5, 2010 at 2:24 PM, <[email protected]> wrote: > Dumb question, what are PZ's? > > By context I gather they mean 'special infected' or the boomer, smoker, > hunter, charger etc... > > But what does PZ stand for? Inquiring minds want to know. > > On Fri, Feb 5, 2010 at 3:11 PM, Jonah Hirsch <[email protected]> > wrote: > > > Sweet update. Some nice changes in there. +1 > > > > Jonah Hirsch > > ----------------------- > > > > > > On Fri, Feb 5, 2010 at 2:05 PM, Jason Ruymen <[email protected] > > >wrote: > > > > > Required updates for Left 4 Dead 2 are now available. Please run > > > hldsupdatetool to receive them. The specific changes include: > > > > > > Gameplay: > > > - Now ghost PZ's can never be staggered > > > - Enabled PZ bots > > > - PZ bots use their more aggressive survival mode behavior in versus > and > > > scavenge > > > - Enabled finale manual spawn by default > > > - Fixed human PZ players not getting counted when they were dead, > > allowing > > > extra PZ bots to spawn > > > - Reduced effectiveness of melee weapons against the Tank ( 5% of max > > > health, from 10% ) > > > - Fixed a case where a player who dies, then is rescued from a rescue > > > closet, and then is revived from a ledge hang receives the secondary > > weapon > > > that he lost when he was initially killed > > > - Improved SurvivorBot AI in cases where the bots refused to shoot > > through > > > their teammates and became non-responsive > > > - Fixed issue with witch sometimes taking on uncommon common properties > > > - Fix for cheaters quitting before the vote to kick them would succeed > > and > > > avoiding ban on server > > > - VAC banned users can now play L4D2 single-player, commentary mode and > > > credits > > > > > > Map Fixes: > > > - Dark Carnival Fair Ground: added env_player_blocker to keep special > > > infected from getting stuck > > > - Dark Carnival Fair Ground: added navigation area that was missing > > > - Dark Carnival Fair Ground: Disconnected drops that were blocked by > the > > > top of a fence > > > - Swamp Fever Plank Country: Deleted 2 nav areas that connected between > > > tree trunks you can't pass through > > > - Swamp Fever Shanty Town: Redrew ladder thinner so special infected > > could > > > climb up to the roof > > > - The Parish Waterfront: Fixed various navigation areas > > > - Mall: Tuned spawning for difficulty > > > > > > SDK Content: > > > - Added missing nature/blend tooltextures added > > > - Added missing cs models/textures > > > - Added missing acunit01 model/texture > > > - Added missing ammo_can_02 model/texture > > > - Added missing patio_chair model/texture > > > > > > Jason > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

