I assume PZ = Player Zombie, but I could be incorrect

On Fri, Feb 5, 2010 at 1:24 PM, <[email protected]> wrote:

> Dumb question, what are PZ's?
>
> By context I gather they mean 'special infected' or the boomer, smoker,
> hunter, charger etc...
>
> But what does PZ stand for? Inquiring minds want to know.
>
> On Fri, Feb 5, 2010 at 3:11 PM, Jonah Hirsch <[email protected]>
> wrote:
>
> > Sweet update. Some nice changes in there. +1
> >
> > Jonah Hirsch
> > -----------------------
> >
> >
> > On Fri, Feb 5, 2010 at 2:05 PM, Jason Ruymen <[email protected]
> > >wrote:
> >
> > > Required updates for Left 4 Dead 2 are now available.  Please run
> > > hldsupdatetool to receive them.  The specific changes include:
> > >
> > > Gameplay:
> > > - Now ghost PZ's can never be staggered
> > > - Enabled PZ bots
> > > - PZ bots use their more aggressive survival mode behavior in versus
> and
> > > scavenge
> > > - Enabled finale manual spawn by default
> > > - Fixed human PZ players not getting counted when they were dead,
> > allowing
> > > extra PZ bots to spawn
> > > - Reduced effectiveness of melee weapons against the Tank ( 5% of max
> > > health, from 10% )
> > > - Fixed a case where a player who dies, then is rescued from a rescue
> > > closet, and then is revived from a ledge hang receives the secondary
> > weapon
> > > that he lost when he was initially killed
> > > - Improved SurvivorBot AI in cases where the bots refused to shoot
> > through
> > > their teammates and became non-responsive
> > > - Fixed issue with witch sometimes taking on uncommon common properties
> > > - Fix for cheaters quitting before the vote to kick them would succeed
> > and
> > > avoiding ban on server
> > > - VAC banned users can now play L4D2 single-player, commentary mode and
> > > credits
> > >
> > > Map Fixes:
> > > - Dark Carnival Fair Ground: added env_player_blocker to keep special
> > > infected from getting stuck
> > > - Dark Carnival Fair Ground: added navigation area that was missing
> > > - Dark Carnival Fair Ground: Disconnected drops that were blocked by
> the
> > > top of a fence
> > > - Swamp Fever Plank Country: Deleted 2 nav areas that connected between
> > > tree trunks you can't pass through
> > > - Swamp Fever Shanty Town: Redrew ladder thinner so special infected
> > could
> > > climb up to the roof
> > > - The Parish Waterfront: Fixed various navigation areas
> > > - Mall: Tuned spawning for difficulty
> > >
> > > SDK Content:
> > > - Added missing nature/blend tooltextures added
> > > - Added missing cs models/textures
> > > - Added missing acunit01 model/texture
> > > - Added missing ammo_can_02 model/texture
> > > - Added missing patio_chair model/texture
> > >
> > > Jason
> > >
> > >
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