Mine has a separate icon.

http://i47.tinypic.com/wstwmf.jpg

Also, running L4D in the systray is the new L4D2 idle system ;) . I found the 
level 53 ice ammo ;) .

Allan

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName!
Sent: Tuesday, January 12, 2010 6:31 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead 2 Update Available

Im pretty sure they probably updated the icon you see in taskbar, they should 
update TF2s so it doesnt show TFCs unless its purpose is to remind us of TFC.

On Tue, Jan 12, 2010 at 3:18 PM, Jonah Hirsch <crazydog...@gmail.com> wrote:

> Left4Dead 2 can run in the sys tray?
>
> Jonah Hirsch
> -----------------------
>
>
> On Tue, Jan 12, 2010 at 4:10 PM, Jason Ruymen 
> <jas...@valvesoftware.com
> >wrote:
>
> > A required update for Left 4 Dead 2 is now available.  Please run 
> > hldsupdatetool to receive the update.  The specific changes include:
> >
> > Gameplay:
> > - Fixed where last round of upgraded ammo didn't have upgrade effect
> > - Jockeyed survivor now glows for infected team in all cases
> > - Fixed exploit that allowed Jockey players to get instant recharge 
> > of their ability
> > - Fixed Charger ability timer not resetting when killing a survivor 
> > with low health on their third strike
> > - Charger now applies a small amount of damage when charging through
> physic
> > props
> >
> > Match Making:
> > - Changed how requests are made to master server for group servers
> > - Fixed sorting on group servers UI
> > - Reduced update work on group servers UI
> >
> > Miscellaneous:
> > - Made the water shader support splitscreen on the PC
> > - Miscellaneous fixes in the subtitles
> > - Updated system tray icon
> > - Fixed Survival timer issue caused when voting for round restart
> >
> > SDK/L4D2-LD/Hammer changes:
> > - When browsing for a func_instance filename, the proper path 
> > relative to the current bsp will be returned. This allows level 
> > designers to use instances from the base game in dlc maps without 
> > having to manually fix
> up
> > the filename
> > - Changed base.fgd default skybox to one that exists in L4D2
> > - Added env_instructor_hint to fgd, as well as content/game icon 
> > images
> > - Deadline URL fix
> > - Added missing vmt for env_instructor_hint
> > - L4D Addon Support - restored missing delivery van modified VMT
> > - L4D Addon Support - restored missing shelves metal 3
> > - L4D Addon Support - restored floodlight generator switch
> > - L4D Addon Support - restored missing airliner content
> > - Updated vbsp to correctly handle instances within instances
> > - Fixed the fullscreen engine changing the Hammer views, requiring a 
> > restart of Hammer
> >
> > Jason
> >
> >
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> >
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