Hi,

in the latest update I discovered that something in the pak01dir.vpk is 
missing compared to previous version of this file. So far I searched for the 
entries "weapon_..." and changed their name so the game was forced to ignore 
these entries and use the appropriate weapon files from the scripts folder 
instead. These files I changed so the clipsize was bigger. Now the entries 
"weapon_..." simply do not exist anymore. Someone who has ever done the same 
changes like me has any idea of how to force the game to not use weapon_... 
info from the pak01dir.vpk but from the files in the scripts folder?

cheers, Christoph.


--------------------------------------------------
From: "Jonah Hirsch" <crazydog...@gmail.com>
Sent: Friday, February 05, 2010 10:11 PM
To: "Half-Life dedicated Win32 server mailing list" 
<hlds@list.valvesoftware.com>
Subject: Re: [hlds] Left 4 Dead 2 Update Available

> Sweet update. Some nice changes in there. +1
>
> Jonah Hirsch
> -----------------------
>
>
> On Fri, Feb 5, 2010 at 2:05 PM, Jason Ruymen 
> <jas...@valvesoftware.com>wrote:
>
>> Required updates for Left 4 Dead 2 are now available.  Please run
>> hldsupdatetool to receive them.  The specific changes include:
>>
>> Gameplay:
>> - Now ghost PZ's can never be staggered
>> - Enabled PZ bots
>> - PZ bots use their more aggressive survival mode behavior in versus and
>> scavenge
>> - Enabled finale manual spawn by default
>> - Fixed human PZ players not getting counted when they were dead, 
>> allowing
>> extra PZ bots to spawn
>> - Reduced effectiveness of melee weapons against the Tank ( 5% of max
>> health, from 10% )
>> - Fixed a case where a player who dies, then is rescued from a rescue
>> closet, and then is revived from a ledge hang receives the secondary 
>> weapon
>> that he lost when he was initially killed
>> - Improved SurvivorBot AI in cases where the bots refused to shoot 
>> through
>> their teammates and became non-responsive
>> - Fixed issue with witch sometimes taking on uncommon common properties
>> - Fix for cheaters quitting before the vote to kick them would succeed 
>> and
>> avoiding ban on server
>> - VAC banned users can now play L4D2 single-player, commentary mode and
>> credits
>>
>> Map Fixes:
>> - Dark Carnival Fair Ground: added env_player_blocker to keep special
>> infected from getting stuck
>> - Dark Carnival Fair Ground: added navigation area that was missing
>> - Dark Carnival Fair Ground: Disconnected drops that were blocked by the
>> top of a fence
>> - Swamp Fever Plank Country: Deleted 2 nav areas that connected between
>> tree trunks you can't pass through
>> - Swamp Fever Shanty Town: Redrew ladder thinner so special infected 
>> could
>> climb up to the roof
>> - The Parish Waterfront: Fixed various navigation areas
>> - Mall: Tuned spawning for difficulty
>>
>> SDK Content:
>> - Added missing nature/blend tooltextures added
>> - Added missing cs models/textures
>> - Added missing acunit01 model/texture
>> - Added missing ammo_can_02 model/texture
>> - Added missing patio_chair model/texture
>>
>> Jason
>>
>>
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