Hi, in the latest update I discovered that something in the pak01dir.vpk is missing compared to previous version of this file. So far I searched for the entries "weapon_..." and changed their name so the game was forced to ignore these entries and use the appropriate weapon files from the scripts folder instead. These files I changed so the clipsize was bigger. Now the entries "weapon_..." simply do not exist anymore. Someone who has ever done the same changes like me has any idea of how to force the game to not use weapon_... info from the pak01dir.vpk but from the files in the scripts folder?
cheers, Christoph. -------------------------------------------------- From: "Jonah Hirsch" <crazydog...@gmail.com> Sent: Friday, February 05, 2010 10:11 PM To: "Half-Life dedicated Win32 server mailing list" <hlds@list.valvesoftware.com> Subject: Re: [hlds] Left 4 Dead 2 Update Available > Sweet update. Some nice changes in there. +1 > > Jonah Hirsch > ----------------------- > > > On Fri, Feb 5, 2010 at 2:05 PM, Jason Ruymen > <jas...@valvesoftware.com>wrote: > >> Required updates for Left 4 Dead 2 are now available. Please run >> hldsupdatetool to receive them. The specific changes include: >> >> Gameplay: >> - Now ghost PZ's can never be staggered >> - Enabled PZ bots >> - PZ bots use their more aggressive survival mode behavior in versus and >> scavenge >> - Enabled finale manual spawn by default >> - Fixed human PZ players not getting counted when they were dead, >> allowing >> extra PZ bots to spawn >> - Reduced effectiveness of melee weapons against the Tank ( 5% of max >> health, from 10% ) >> - Fixed a case where a player who dies, then is rescued from a rescue >> closet, and then is revived from a ledge hang receives the secondary >> weapon >> that he lost when he was initially killed >> - Improved SurvivorBot AI in cases where the bots refused to shoot >> through >> their teammates and became non-responsive >> - Fixed issue with witch sometimes taking on uncommon common properties >> - Fix for cheaters quitting before the vote to kick them would succeed >> and >> avoiding ban on server >> - VAC banned users can now play L4D2 single-player, commentary mode and >> credits >> >> Map Fixes: >> - Dark Carnival Fair Ground: added env_player_blocker to keep special >> infected from getting stuck >> - Dark Carnival Fair Ground: added navigation area that was missing >> - Dark Carnival Fair Ground: Disconnected drops that were blocked by the >> top of a fence >> - Swamp Fever Plank Country: Deleted 2 nav areas that connected between >> tree trunks you can't pass through >> - Swamp Fever Shanty Town: Redrew ladder thinner so special infected >> could >> climb up to the roof >> - The Parish Waterfront: Fixed various navigation areas >> - Mall: Tuned spawning for difficulty >> >> SDK Content: >> - Added missing nature/blend tooltextures added >> - Added missing cs models/textures >> - Added missing acunit01 model/texture >> - Added missing ammo_can_02 model/texture >> - Added missing patio_chair model/texture >> >> Jason >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds