I put cp_well on our current rotation of 5 maps, and it messes up the rotation somehow and the server plays only 2 maps back and forth randomly. Could anyone check my cp_well.cfg file if I did anything wrong please?
mp_timelimit 20 mp_maxrounds 2 mp_stalemate_enable 1 mp_stalemate_timelimit 240 mp_match_end_at_timelimit 1 Also I made the time limit 20 minutes and max rounds 2 as you can see but it goes straight to sudden death after the first round then changes the map even if the the time didn't run out. Is there any way I can make it so sudden death is played when the time runs out not when the first round is over? Maybe it's not possible with cp_well since it has time limit by default and is easy to stalemate? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds