Are you sure your text editor isn't just messing up the text file?

On Wed, Jan 13, 2010 at 8:40 PM, In Hyuk Seo <[email protected]> wrote:

> I put cp_well in mapcycle.txt again and it somehow messed up the rotation
> again.
>
> Is anyone else having problem with cp_well?? :S
>
>
> 2010/1/13 In Hyuk Seo <[email protected]>
>
> > But I don't understand why it would go to next map
> > after the first round sudden death when I put mp_maxrounds 2
> >
> > and mp_timelimit 20 (20 mins didn't pass).
> >
> > 2010/1/13 Mike O'Laughlen <[email protected]>
> >
> > There's an allotted amount of time on the clock when a round starts.  If
> >> neither team is able to re-capture a point within that amount of time
> >> (which
> >> adds time to the round's clock), sudden death is triggered.  It will
> >> happen
> >> prior to the map's time expiring.
> >>
> >> On Wed, Jan 13, 2010 at 7:39 PM, In Hyuk Seo <[email protected]>
> >> wrote:
> >>
> >> > If I understand it correctly cp_well is exactly like cp_badlands and
> >> > stalemate is not possible
> >> > by default.  I don't understand how it kept playing sudden death even
> >> when
> >> > the 20 min time limit hadn't run out,
> >> > so I think there's something wrong with the cp_well.cfg I put.
> >> >
> >> > Could anyone confirm if the config there looks fine please? If it is
> >> maybe
> >> > the mess up was temporary glitch?
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> >
> >
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