Yea I used Notepad for all the other cfg files. =[

2010/1/13 Cc2iscooL <[email protected]>

> Are you sure your text editor isn't just messing up the text file?
>
> On Wed, Jan 13, 2010 at 8:40 PM, In Hyuk Seo <[email protected]>
> wrote:
>
> > I put cp_well in mapcycle.txt again and it somehow messed up the rotation
> > again.
> >
> > Is anyone else having problem with cp_well?? :S
> >
> >
> > 2010/1/13 In Hyuk Seo <[email protected]>
> >
> > > But I don't understand why it would go to next map
> > > after the first round sudden death when I put mp_maxrounds 2
> > >
> > > and mp_timelimit 20 (20 mins didn't pass).
> > >
> > > 2010/1/13 Mike O'Laughlen <[email protected]>
> > >
> > > There's an allotted amount of time on the clock when a round starts.
>  If
> > >> neither team is able to re-capture a point within that amount of time
> > >> (which
> > >> adds time to the round's clock), sudden death is triggered.  It will
> > >> happen
> > >> prior to the map's time expiring.
> > >>
> > >> On Wed, Jan 13, 2010 at 7:39 PM, In Hyuk Seo <[email protected]>
> > >> wrote:
> > >>
> > >> > If I understand it correctly cp_well is exactly like cp_badlands and
> > >> > stalemate is not possible
> > >> > by default.  I don't understand how it kept playing sudden death
> even
> > >> when
> > >> > the 20 min time limit hadn't run out,
> > >> > so I think there's something wrong with the cp_well.cfg I put.
> > >> >
> > >> > Could anyone confirm if the config there looks fine please? If it is
> > >> maybe
> > >> > the mess up was temporary glitch?
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> > >
> > >
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