different geoIP services may show different locations it really depends on
the ISP

On Tue, Apr 13, 2010 at 9:28 PM, Alkaline <alkal...@cableone.net> wrote:

> 206.123.95.51
> My Dallas server but geoip shows it in New York, a bit off imo.
> Seems whois is showing a dallas address.
>
> ----- Original Message -----
> From: "Michael Krasnow" <mnk...@gmail.com>
> To: "Half-Life dedicated Win32 server mailing list"
> <hlds@list.valvesoftware.com>
> Sent: Tuesday, April 13, 2010 8:20 PM
> Subject: Re: [hlds] Master Server Move
>
>
> > it doesn't matter, its still more accurate,
> >
> > On Tue, Apr 13, 2010 at 9:05 PM, msleeper
> > <mslee...@ismsleeperwrong.com>wrote:
> >
> >> What about ISPs and IP providers whose GeoIP data are not even in the
> >> same area? Most GeoIP lookups are based on whois data of the IPs in
> >> question, so if your IPs are owned by a company on the west coast, but
> >> the datacenter you are in is in the east coast, then you're going to be
> >> getting some pissed off west coasters with high ping.
> >>
> >>
> >> On Tue, 2010-04-13 at 20:49 -0400, Spencer 'voogru' MacDonald wrote:
> >> > GeoIP has been accurate enough. Even if it's off by 500 miles it's
> >> > still
> >> far
> >> > better than the octets of the IP which is what they do right now.
> >> >
> >> > -----Original Message-----
> >> > From: hlds-boun...@list.valvesoftware.com
> >> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
> >> > Sent: Tuesday, April 13, 2010 8:36 PM
> >> > To: Half-Life dedicated Win32 server mailing list
> >> > Subject: Re: [hlds] Master Server Move
> >> >
> >> > I hope all your IP addresses of both your clients and your servers
> have
> >> the
> >> > correct geo IP data.
> >> >
> >> > On Tue, Apr 13, 2010 at 5:38 PM, Kyle Sanderson <kyle.l...@gmail.com>
> >> wrote:
> >> >
> >> > > I think I love you Zoid,
> >> > >
> >> > > Kyle.
> >> > >
> >> > > On Tue, Apr 13, 2010 at 2:54 PM, DontWannaName! <
> >> ad...@topnotchclan.com
> >> > > >wrote:
> >> > >
> >> > > > That was broken anyways in TF2 I believe...
> >> > > >
> >> > > > On Tue, Apr 13, 2010 at 2:27 PM, 1nsane <1nsane...@gmail.com>
> >> > > > wrote:
> >> > > >
> >> > > > > So it will no longer sort by ip similarity? Thank the dragons!
> >> > > > >
> >> > > > > On Tue, Apr 13, 2010 at 5:19 PM, Zoid Kirsch <
> >> z...@valvesoftware.com>
> >> > > > > wrote:
> >> > > > >
> >> > > > > > On Wednesday April 14th we will be moving the HL2Master
> servers
> >> to a
> >> > > > new
> >> > > > > > set of IP addresses.  One of the major new features is the new
> >> > > Masters
> >> > > > > > should return dedicated servers ordered by their geographical
> >> > > distance
> >> > > > > from
> >> > > > > > the player requesting the server list, making for lower
> latency
> >> and
> >> > > > > better
> >> > > > > > connections.
> >> > > > > >
> >> > > > > > Dedicated server operators will generally have to restart
> their
> >> > > > dedicated
> >> > > > > > servers after this move to ensure they will correctly pick up
> >> > > > > > the
> >> > new
> >> > > > > > addresses of the these Masters.  The server browser in the
> >> > > > > > Steam
> >> > > client
> >> > > > > and
> >> > > > > > in games such as Team Fortress 2 will automatically move to
> the
> >> new
> >> > > > > Masters.
> >> > > > > >
> >> > > > > > Server operators that manually set their master servers (we
> >> > recommend
> >> > > > > > against this practice however) please use "
> >> > > hl2master.steampowered.com"
> >> > > > > to
> >> > > > > > refer to them instead of the IPs directly. This name returns
> >> > > > > > all
> >> > > Master
> >> > > > > > addresses.
> >> > > > > >
> >> > > > > > We will update once the move is complete.
> >> > > > > >
> >> > > > > > --
> >> > > > > > /// Zoid.
> >> > > > > >
> >> > > > > >
> >> > > > > > _______________________________________________
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> >> > > > > >
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> >> > > > >
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> >> > > >
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> >> >
> >> >
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> >>
> >>
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> >>
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>
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