Dont mention it. Surprised it only took 3 retrys :D

On Thu, Jun 10, 2010 at 2:36 PM, 1nsane <[email protected]> wrote:
> Thanks for those fucking files. My windows server has been attempting to
> update for the last hour.
>
> On Thu, Jun 10, 2010 at 5:02 PM, DontWannaName! <[email protected]>wrote:
>
>> The server update is only 55mb.
>>
>> Here is Windows TF2's changed files:
>>
>> http://www.topnotchclan.com/files/juneupdate1.zip
>>
>> Highlights:
>>
>> New map tr_dustbowl, stands for training.
>> New props for training level.
>> New Ipod headphone hats for every class.
>>
>> and more stuff.
>>
>> On Thu, Jun 10, 2010 at 1:55 PM, Shizzle Nizzle <[email protected]> wrote:
>> > yup 355 meg update :)
>> >
>> > On Thu, Jun 10, 2010 at 3:52 PM, Gareth Clarke <[email protected]>
>> wrote:
>> >
>> >> 88.61%
>> >>
>> >> :)
>> >>
>> >> Lots of new stuff
>> >>
>> >> --Dog
>> >> TheVille.Org
>> >>
>> >> -----------------------------------------------------------------
>> >> Sent from my Sinclair ZX80
>> >> -----------------------------------------------------------------
>> >>
>> >>
>> >> On 10 June 2010 13:45, DontWannaName! <[email protected]> wrote:
>> >>
>> >> > Retrying in 30 seconds...
>> >> >
>> >> > The fun begins!
>> >> >
>> >> > On Thu, Jun 10, 2010 at 1:32 PM, Jason Ruymen <
>> [email protected]>
>> >> > wrote:
>> >> > > Updates to Team Fortress 2, Day of Defeat: Source and
>> Counter-Strike:
>> >> > Source Beta have been released.  Please run hldsupdatetool to receive
>> the
>> >> > updates.  The specific changes include:
>> >> > >
>> >> > > Engine
>> >> > > - Made several changes that improve stability for clients running
>> low
>> >> on
>> >> > addressable memory.
>> >> > > - Changed all HTML controls to use Webkit for the rendering engine.
>> >> > >
>> >> > > Team Fortress 2
>> >> > > - Added Mac support.
>> >> > > - Overhauled the main menu, and added help to Loadout, Backpack, and
>> >> > Crafting screens.
>> >> > > - Added Training, with support for General gameplay & Soldier class
>> >> > training for now.
>> >> > > - Added Offline Practice mode, with support for KOTH maps and
>> Dustbowl.
>> >> > > - The "Open Character Loadout" key will now go to your future class
>> if
>> >> > you've requested a class change, but haven't respawned yet.
>> >> > > - Community Requests:
>> >> > >  - Added "mp_forceautoteam", a server convar that forces all joining
>> >> > players to autoteam.
>> >> > >  - Added "mp_stalemate_meleeonly", a server convar that allows melee
>> >> > weapons only during stalemates.
>> >> > >  - Added "ExtinguishPlayer" input to tf_player for map makers.
>> >> > >
>> >> > > Counter-Strike: Source Beta
>> >> > > - Fixed "wade" water sound not playing correctly on maps like
>> Chateau.
>> >> > > - Updated the scoreboard:
>> >> > >   - Fixed to scale correctly in 5:4 resolution.
>> >> > >   - Fixed so it can be closed during intermission
>> >> > >   - Reduced font size to accommodate seeing 16 players per side.
>> >> > > - Fixed issue that awarded three points and a separate achievement
>> when
>> >> > the bomb explodes after the round ends.
>> >> > > - Fixed issue with round end panel blocking the view of the game.
>> >> > > - Fixed issue in which you weren't given credit for grenade damage
>> if
>> >> you
>> >> > fired a weapon at someone then hit them with a grenade.
>> >> > > - Fixed getting the achievement for shooting enemies in mid-air if
>> the
>> >> > enemies were on ladders.
>> >> > > - Fixed mapcycle.txt skipping over several entries in the list.
>> >> > > - Fixed console warnings about missing materials.
>> >> > > - Fixed an issue that could cause a single MVP star to appear as an
>> >> entry
>> >> > on the scoreboard.
>> >> > > - Fixed issue that made the FINISHER achievement impossible to get.
>> >> > > - Fixed ai_test_los crashing the server.
>> >> > > - Fixed the chat window so it no longer renders over scoreboard.
>> >> > > - Fixed MVPs not being cleared when sv_nomvp is set to 1.
>> >> > > - Marked mat_showlowresimage as a cheat command.
>> >> > > - Updated several strings to be gender neutral.
>> >> > > - The large radar is now disabled when freeze cam is active.
>> >> > > - Achievements dialog changes:
>> >> > >   - Now displaying the Steam Achievements dialog instead of the
>> in-game
>> >> > Achievements dialog if screen width is less than 1024.
>> >> > >   - The Achievements dialog is now closed if you have it open and
>> >> switch
>> >> > to a lower resolution.
>> >> > > - Repositioned the Fun Fact on the summary tab of the Achievements
>> >> dialog
>> >> > and gave it a background to fix truncation and readability.
>> >> > > - Added a priority order for displaying win conditions when multiple
>> >> win
>> >> > conditions are set.
>> >> > >   - If timelimit exists and is not 0, then show timelimit.
>> >> > >   - If timelimit does not exist, show maxrounds if not 0.
>> >> > >   - If both timelimit and maxrounds are 0, show winlimit.
>> >> > >   - If timelimit, maxrounds, and winlimit are all 0, show nothing.
>> >> > >
>> >> > > Jason
>> >> > >
>> >> > >
>> >> > > _______________________________________________
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>> >> > >
>> >> >
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