Thank you for the changed files. Client.dll changed significantly... Significantly to break ...well :)
Yes, hiding tr_ servers would be a good option On Thu, Jun 10, 2010 at 5:48 PM, DontWannaName! <[email protected]>wrote: > Dont mention it. Surprised it only took 3 retrys :D > > On Thu, Jun 10, 2010 at 2:36 PM, 1nsane <[email protected]> wrote: > > Thanks for those fucking files. My windows server has been attempting to > > update for the last hour. > > > > On Thu, Jun 10, 2010 at 5:02 PM, DontWannaName! <[email protected] > >wrote: > > > >> The server update is only 55mb. > >> > >> Here is Windows TF2's changed files: > >> > >> http://www.topnotchclan.com/files/juneupdate1.zip > >> > >> Highlights: > >> > >> New map tr_dustbowl, stands for training. > >> New props for training level. > >> New Ipod headphone hats for every class. > >> > >> and more stuff. > >> > >> On Thu, Jun 10, 2010 at 1:55 PM, Shizzle Nizzle <[email protected]> > wrote: > >> > yup 355 meg update :) > >> > > >> > On Thu, Jun 10, 2010 at 3:52 PM, Gareth Clarke <[email protected]> > >> wrote: > >> > > >> >> 88.61% > >> >> > >> >> :) > >> >> > >> >> Lots of new stuff > >> >> > >> >> --Dog > >> >> TheVille.Org > >> >> > >> >> ----------------------------------------------------------------- > >> >> Sent from my Sinclair ZX80 > >> >> ----------------------------------------------------------------- > >> >> > >> >> > >> >> On 10 June 2010 13:45, DontWannaName! <[email protected]> > wrote: > >> >> > >> >> > Retrying in 30 seconds... > >> >> > > >> >> > The fun begins! > >> >> > > >> >> > On Thu, Jun 10, 2010 at 1:32 PM, Jason Ruymen < > >> [email protected]> > >> >> > wrote: > >> >> > > Updates to Team Fortress 2, Day of Defeat: Source and > >> Counter-Strike: > >> >> > Source Beta have been released. Please run hldsupdatetool to > receive > >> the > >> >> > updates. The specific changes include: > >> >> > > > >> >> > > Engine > >> >> > > - Made several changes that improve stability for clients running > >> low > >> >> on > >> >> > addressable memory. > >> >> > > - Changed all HTML controls to use Webkit for the rendering > engine. > >> >> > > > >> >> > > Team Fortress 2 > >> >> > > - Added Mac support. > >> >> > > - Overhauled the main menu, and added help to Loadout, Backpack, > and > >> >> > Crafting screens. > >> >> > > - Added Training, with support for General gameplay & Soldier > class > >> >> > training for now. > >> >> > > - Added Offline Practice mode, with support for KOTH maps and > >> Dustbowl. > >> >> > > - The "Open Character Loadout" key will now go to your future > class > >> if > >> >> > you've requested a class change, but haven't respawned yet. > >> >> > > - Community Requests: > >> >> > > - Added "mp_forceautoteam", a server convar that forces all > joining > >> >> > players to autoteam. > >> >> > > - Added "mp_stalemate_meleeonly", a server convar that allows > melee > >> >> > weapons only during stalemates. > >> >> > > - Added "ExtinguishPlayer" input to tf_player for map makers. > >> >> > > > >> >> > > Counter-Strike: Source Beta > >> >> > > - Fixed "wade" water sound not playing correctly on maps like > >> Chateau. > >> >> > > - Updated the scoreboard: > >> >> > > - Fixed to scale correctly in 5:4 resolution. > >> >> > > - Fixed so it can be closed during intermission > >> >> > > - Reduced font size to accommodate seeing 16 players per side. > >> >> > > - Fixed issue that awarded three points and a separate > achievement > >> when > >> >> > the bomb explodes after the round ends. > >> >> > > - Fixed issue with round end panel blocking the view of the game. > >> >> > > - Fixed issue in which you weren't given credit for grenade > damage > >> if > >> >> you > >> >> > fired a weapon at someone then hit them with a grenade. > >> >> > > - Fixed getting the achievement for shooting enemies in mid-air > if > >> the > >> >> > enemies were on ladders. > >> >> > > - Fixed mapcycle.txt skipping over several entries in the list. > >> >> > > - Fixed console warnings about missing materials. > >> >> > > - Fixed an issue that could cause a single MVP star to appear as > an > >> >> entry > >> >> > on the scoreboard. > >> >> > > - Fixed issue that made the FINISHER achievement impossible to > get. > >> >> > > - Fixed ai_test_los crashing the server. > >> >> > > - Fixed the chat window so it no longer renders over scoreboard. > >> >> > > - Fixed MVPs not being cleared when sv_nomvp is set to 1. > >> >> > > - Marked mat_showlowresimage as a cheat command. > >> >> > > - Updated several strings to be gender neutral. > >> >> > > - The large radar is now disabled when freeze cam is active. > >> >> > > - Achievements dialog changes: > >> >> > > - Now displaying the Steam Achievements dialog instead of the > >> in-game > >> >> > Achievements dialog if screen width is less than 1024. > >> >> > > - The Achievements dialog is now closed if you have it open and > >> >> switch > >> >> > to a lower resolution. > >> >> > > - Repositioned the Fun Fact on the summary tab of the > Achievements > >> >> dialog > >> >> > and gave it a background to fix truncation and readability. > >> >> > > - Added a priority order for displaying win conditions when > multiple > >> >> win > >> >> > conditions are set. > >> >> > > - If timelimit exists and is not 0, then show timelimit. > >> >> > > - If timelimit does not exist, show maxrounds if not 0. > >> >> > > - If both timelimit and maxrounds are 0, show winlimit. > >> >> > > - If timelimit, maxrounds, and winlimit are all 0, show > nothing. > >> >> > > > >> >> > > Jason > >> >> > > > >> >> > > > >> >> > > _______________________________________________ > >> >> > > To unsubscribe, edit your list preferences, or view the list > >> archives, > >> >> > please visit: > >> >> > > http://list.valvesoftware.com/mailman/listinfo/hlds > >> >> > > > >> >> > > >> >> > _______________________________________________ > >> >> > To unsubscribe, edit your list preferences, or view the list > archives, > >> >> > please visit: > >> >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> >> > > >> >> _______________________________________________ > >> >> To unsubscribe, edit your list preferences, or view the list > archives, > >> >> please visit: > >> >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> >> > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

