Thank you for the changed files. Client.dll changed significantly...
Significantly to break ...well :)

Yes, hiding tr_ servers would be a good option

On Thu, Jun 10, 2010 at 5:48 PM, DontWannaName! <[email protected]>wrote:

> Dont mention it. Surprised it only took 3 retrys :D
>
> On Thu, Jun 10, 2010 at 2:36 PM, 1nsane <[email protected]> wrote:
> > Thanks for those fucking files. My windows server has been attempting to
> > update for the last hour.
> >
> > On Thu, Jun 10, 2010 at 5:02 PM, DontWannaName! <[email protected]
> >wrote:
> >
> >> The server update is only 55mb.
> >>
> >> Here is Windows TF2's changed files:
> >>
> >> http://www.topnotchclan.com/files/juneupdate1.zip
> >>
> >> Highlights:
> >>
> >> New map tr_dustbowl, stands for training.
> >> New props for training level.
> >> New Ipod headphone hats for every class.
> >>
> >> and more stuff.
> >>
> >> On Thu, Jun 10, 2010 at 1:55 PM, Shizzle Nizzle <[email protected]>
> wrote:
> >> > yup 355 meg update :)
> >> >
> >> > On Thu, Jun 10, 2010 at 3:52 PM, Gareth Clarke <[email protected]>
> >> wrote:
> >> >
> >> >> 88.61%
> >> >>
> >> >> :)
> >> >>
> >> >> Lots of new stuff
> >> >>
> >> >> --Dog
> >> >> TheVille.Org
> >> >>
> >> >> -----------------------------------------------------------------
> >> >> Sent from my Sinclair ZX80
> >> >> -----------------------------------------------------------------
> >> >>
> >> >>
> >> >> On 10 June 2010 13:45, DontWannaName! <[email protected]>
> wrote:
> >> >>
> >> >> > Retrying in 30 seconds...
> >> >> >
> >> >> > The fun begins!
> >> >> >
> >> >> > On Thu, Jun 10, 2010 at 1:32 PM, Jason Ruymen <
> >> [email protected]>
> >> >> > wrote:
> >> >> > > Updates to Team Fortress 2, Day of Defeat: Source and
> >> Counter-Strike:
> >> >> > Source Beta have been released.  Please run hldsupdatetool to
> receive
> >> the
> >> >> > updates.  The specific changes include:
> >> >> > >
> >> >> > > Engine
> >> >> > > - Made several changes that improve stability for clients running
> >> low
> >> >> on
> >> >> > addressable memory.
> >> >> > > - Changed all HTML controls to use Webkit for the rendering
> engine.
> >> >> > >
> >> >> > > Team Fortress 2
> >> >> > > - Added Mac support.
> >> >> > > - Overhauled the main menu, and added help to Loadout, Backpack,
> and
> >> >> > Crafting screens.
> >> >> > > - Added Training, with support for General gameplay & Soldier
> class
> >> >> > training for now.
> >> >> > > - Added Offline Practice mode, with support for KOTH maps and
> >> Dustbowl.
> >> >> > > - The "Open Character Loadout" key will now go to your future
> class
> >> if
> >> >> > you've requested a class change, but haven't respawned yet.
> >> >> > > - Community Requests:
> >> >> > >  - Added "mp_forceautoteam", a server convar that forces all
> joining
> >> >> > players to autoteam.
> >> >> > >  - Added "mp_stalemate_meleeonly", a server convar that allows
> melee
> >> >> > weapons only during stalemates.
> >> >> > >  - Added "ExtinguishPlayer" input to tf_player for map makers.
> >> >> > >
> >> >> > > Counter-Strike: Source Beta
> >> >> > > - Fixed "wade" water sound not playing correctly on maps like
> >> Chateau.
> >> >> > > - Updated the scoreboard:
> >> >> > >   - Fixed to scale correctly in 5:4 resolution.
> >> >> > >   - Fixed so it can be closed during intermission
> >> >> > >   - Reduced font size to accommodate seeing 16 players per side.
> >> >> > > - Fixed issue that awarded three points and a separate
> achievement
> >> when
> >> >> > the bomb explodes after the round ends.
> >> >> > > - Fixed issue with round end panel blocking the view of the game.
> >> >> > > - Fixed issue in which you weren't given credit for grenade
> damage
> >> if
> >> >> you
> >> >> > fired a weapon at someone then hit them with a grenade.
> >> >> > > - Fixed getting the achievement for shooting enemies in mid-air
> if
> >> the
> >> >> > enemies were on ladders.
> >> >> > > - Fixed mapcycle.txt skipping over several entries in the list.
> >> >> > > - Fixed console warnings about missing materials.
> >> >> > > - Fixed an issue that could cause a single MVP star to appear as
> an
> >> >> entry
> >> >> > on the scoreboard.
> >> >> > > - Fixed issue that made the FINISHER achievement impossible to
> get.
> >> >> > > - Fixed ai_test_los crashing the server.
> >> >> > > - Fixed the chat window so it no longer renders over scoreboard.
> >> >> > > - Fixed MVPs not being cleared when sv_nomvp is set to 1.
> >> >> > > - Marked mat_showlowresimage as a cheat command.
> >> >> > > - Updated several strings to be gender neutral.
> >> >> > > - The large radar is now disabled when freeze cam is active.
> >> >> > > - Achievements dialog changes:
> >> >> > >   - Now displaying the Steam Achievements dialog instead of the
> >> in-game
> >> >> > Achievements dialog if screen width is less than 1024.
> >> >> > >   - The Achievements dialog is now closed if you have it open and
> >> >> switch
> >> >> > to a lower resolution.
> >> >> > > - Repositioned the Fun Fact on the summary tab of the
> Achievements
> >> >> dialog
> >> >> > and gave it a background to fix truncation and readability.
> >> >> > > - Added a priority order for displaying win conditions when
> multiple
> >> >> win
> >> >> > conditions are set.
> >> >> > >   - If timelimit exists and is not 0, then show timelimit.
> >> >> > >   - If timelimit does not exist, show maxrounds if not 0.
> >> >> > >   - If both timelimit and maxrounds are 0, show winlimit.
> >> >> > >   - If timelimit, maxrounds, and winlimit are all 0, show
> nothing.
> >> >> > >
> >> >> > > Jason
> >> >> > >
> >> >> > >
> >> >> > > _______________________________________________
> >> >> > > To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> >> > please visit:
> >> >> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >> > >
> >> >> >
> >> >> > _______________________________________________
> >> >> > To unsubscribe, edit your list preferences, or view the list
> archives,
> >> >> > please visit:
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> >> >> >
> >> >> _______________________________________________
> >> >> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> >> please visit:
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> >> >>
> >> > _______________________________________________
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> >> please visit:
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> >> >
> >>
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> >>
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