Nice addition thank you

ClanAO.com

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Jason Ruymen
Sent: Thursday, June 10, 2010 3:32 PM
To: 'Half-Life dedicated Linux server mailing list';
'[email protected]'; '[email protected]'
Subject: [hlds] Team Fortress 2, Day of Defeat: Source and Counter-Strike:
Source Beta Updates Released

Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source
Beta have been released.  Please run hldsupdatetool to receive the updates.
The specific changes include:

Engine
- Made several changes that improve stability for clients running low on
addressable memory.
- Changed all HTML controls to use Webkit for the rendering engine.

Team Fortress 2
- Added Mac support.
- Overhauled the main menu, and added help to Loadout, Backpack, and
Crafting screens.
- Added Training, with support for General gameplay & Soldier class training
for now.
- Added Offline Practice mode, with support for KOTH maps and Dustbowl.
- The "Open Character Loadout" key will now go to your future class if
you've requested a class change, but haven't respawned yet.
- Community Requests:
  - Added "mp_forceautoteam", a server convar that forces all joining
players to autoteam.
  - Added "mp_stalemate_meleeonly", a server convar that allows melee
weapons only during stalemates.
  - Added "ExtinguishPlayer" input to tf_player for map makers.

Counter-Strike: Source Beta
- Fixed "wade" water sound not playing correctly on maps like Chateau.
- Updated the scoreboard:
   - Fixed to scale correctly in 5:4 resolution.
   - Fixed so it can be closed during intermission
   - Reduced font size to accommodate seeing 16 players per side.
- Fixed issue that awarded three points and a separate achievement when the
bomb explodes after the round ends.
- Fixed issue with round end panel blocking the view of the game.
- Fixed issue in which you weren't given credit for grenade damage if you
fired a weapon at someone then hit them with a grenade.
- Fixed getting the achievement for shooting enemies in mid-air if the
enemies were on ladders.
- Fixed mapcycle.txt skipping over several entries in the list.
- Fixed console warnings about missing materials.
- Fixed an issue that could cause a single MVP star to appear as an entry on
the scoreboard.
- Fixed issue that made the FINISHER achievement impossible to get.
- Fixed ai_test_los crashing the server.
- Fixed the chat window so it no longer renders over scoreboard.
- Fixed MVPs not being cleared when sv_nomvp is set to 1.
- Marked mat_showlowresimage as a cheat command.
- Updated several strings to be gender neutral.
- The large radar is now disabled when freeze cam is active.
- Achievements dialog changes:
   - Now displaying the Steam Achievements dialog instead of the in-game
Achievements dialog if screen width is less than 1024.
   - The Achievements dialog is now closed if you have it open and switch to
a lower resolution.
- Repositioned the Fun Fact on the summary tab of the Achievements dialog
and gave it a background to fix truncation and readability.
- Added a priority order for displaying win conditions when multiple win
conditions are set.
   - If timelimit exists and is not 0, then show timelimit.
   - If timelimit does not exist, show maxrounds if not 0.
   - If both timelimit and maxrounds are 0, show winlimit.
   - If timelimit, maxrounds, and winlimit are all 0, show nothing.

Jason


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