Bots will consume significantly more hardware resources then Players.so like what josh said, its only a bandwidth problem, and seeing as your at a lan...
> Date: Fri, 18 Jun 2010 13:11:49 +0400 > From: [email protected] > To: [email protected] > Subject: Re: [hlds] TF2 Server Benchmarking > > Just example from my client: > On full 32/32 server with real players I have ~100 FPS. > On full 32/32 with bots I have ~10 fps. > So yes, if your hardware can handle 10 32-slot server with bots, it will be > able to handle 10 32-slot servers with real players. > However, real players consume bandwidth, but gigabit LAN should be enough. > > 2010/6/18 Josh Bost <[email protected]> > > > Hi All, > > > > I'm preparing a server to be used at a local LAN party next month, the > > server is pretty much enterprise specs (Dell PowerEdge 2950 - Intel > > Xeon 5365, 16GB RAM, 6x146GB 15K RPM SAS drives in RAID-5) and I plan > > to have several game servers running at once. I want to figure out > > how many source servers I could run at once (Until now all my TF2 > > servers have been through GSPs), and so I made a little benchmark - a > > 32 man server, but since I can't populate that on my NAT'd (stupid > > landlord, fml) ADSL2 connection I decided to stick 32 bots in it, > > since I assume the AI would use just as many CPU cycles as a real > > player. > > > > Anyway, onto the questions: > > Has anybody tried this before? Does the benchmark given by running > > bots translate easily into real world performance (Even if it is > > something like take the CPU usage and multiply it by 1.5 to get an > > approximation of how much a real player would use, etc)? > > > > I am only interested in CPU here, as that is the weak point of the > > system (Allocating 500MB RAM to each server would give me 30 servers + > > 1GB RAM to the Host OS, and there is no way I would need that much - > > Similarly the RAID-5 Setup gives my 180-250MB/sec read speeds on the > > HDD - Dual Gigabit NICs will do just fine for a LAN party) > > > > Alternatively, is anybody using a similar setup and could give me some > > benchmarks for usage running TF2 (or L4D2, though it will only be > > running one or two L4D2) servers? > > > > Cheers, > > > > Joshua 'Dislexsick' Bost > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _________________________________________________________________ If It Exists, You'll Find it on SEEK. Australia's #1 job site http://clk.atdmt.com/NMN/go/157639755/direct/01/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

