Server Update:
http://fortress01.chicago.gamerslifeline.com/first-person-shooters/team-fort
ress-2/server/Team-Fortress-2-Windows-Server-160-Update-Only.zip

16.36MB

-Lane

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Joshua
'Dislexsick' Bost
Sent: Friday, July 09, 2010 9:02 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 Update Available

Just server. Client files will be downloaded then the community will take
care of distributing them among themselves.

Sent from my iPhone

On 10/07/2010, at 10:19 AM, "Lane Eckley" <l...@hypernia.com> wrote:

> Are you needing the client or server?
> 
> Assuming server?
> 
> -Lane
> 
> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Joshua
> 'Dislexsick' Bost
> Sent: Friday, July 09, 2010 8:49 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Team Fortress 2 Update Available
> 
> Is anybody able to tell me how big the files are and\or provide a zip of
> them.  Currently away from a LAN party with 500 people sitting on a single
> 8mb connection trying to update tf2 and I have 6 servers running :S
> 
> Sent from my iPhone
> 
> On 10/07/2010, at 10:14 AM, "DontWannaName!" <ad...@topnotchclan.com>
wrote:
> 
>> I got all the files but it simply didnt list them. I double checked with
>> verify all too.
>> 
>> On Fri, Jul 9, 2010 at 5:39 PM, Lane Eckley <l...@hypernia.com> wrote:
>> 
>>> Yeh, I ran the update 4 times, got new files on the first three - in
case
>>> anyone else sees this.
>>> 
>>> -Lane
>>> 
>>> -----Original Message-----
>>> From: hlds-boun...@list.valvesoftware.com
>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName!
>>> Sent: Friday, July 09, 2010 8:36 PM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Team Fortress 2 Update Available
>>> 
>>> Its not 2 files. It only showed 3 for me. It actually updated 20 files.
> :D
>>> 
>>> On Fri, Jul 9, 2010 at 5:32 PM, Lane Eckley <l...@hypernia.com> wrote:
>>> 
>>>> Same here - downloaded 2 files and were dead.
>>>> 
>>>> -Lane
>>>> 
>>>> -----Original Message-----
>>>> From: hlds-boun...@list.valvesoftware.com
>>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonah Hirsch
>>>> Sent: Friday, July 09, 2010 8:30 PM
>>>> To: Half-Life dedicated Win32 server mailing list
>>>> Subject: Re: [hlds] Team Fortress 2 Update Available
>>>> 
>>>> D'oh. My windows server will NOT start, even without any addons.
>>>> Jonah Hirsch
>>>> -----------------------
>>>> 
>>>> 
>>>> On Fri, Jul 9, 2010 at 5:23 PM, Jonah Hirsch <crazydog...@gmail.com>
>>>> wrote:
>>>> 
>>>>> No balancing on the movable buildings? :P
>>>>> 
>>>>> Nonetheless, nice fixes. "Fixed a server crash in the player death
>>> code,
>>>>> related to building carrying." might actually fix a crash related to a
>>>>> sourcemod plugin I was experiencing!
>>>>> Jonah Hirsch
>>>>> -----------------------
>>>>> 
>>>>> 
>>>>> 
>>>>> On Fri, Jul 9, 2010 at 5:21 PM, Craig H <robolea...@gmail.com> wrote:
>>>>> 
>>>>>> Nice, thanks.
>>>>>> 
>>>>>> On Fri, Jul 9, 2010 at 5:16 PM, Jason Ruymen <
>>> jas...@valvesoftware.com
>>>>>>> wrote:
>>>>>> 
>>>>>>> A required update for Team Fortress 2 is now available.  Please run
>>>>>>> hldsupdatetool to receive the update.  The specific changes include:
>>>>>>> 
>>>>>>> 
>>>>>>> Team Fortress 2
>>>>>>> 
>>>>>>> - Fixed an exploit that allowed Engineers to build level 2/3 mini
>>>>>>> sentries.
>>>>>>> 
>>>>>>> - Fixed a bug that allowed sapped buildings to be picked up by the
>>>>>>> Engineer.
>>>>>>> 
>>>>>>> - Fixed a bug where Wrangled level 3 sentryguns would still fire
>>>>>> rockets
>>>>>>> when they were out of ammo.
>>>>>>> 
>>>>>>> - Fixed a bug where players would go into reference poses when
>>>>>> switching
>>>>>>> classes while carrying a building.
>>>>>>> 
>>>>>>> - Fixed seeing the changeclass label in the spectator HUD when
>>> using
>>>>>>> cl_hud_minmode.
>>>>>>> 
>>>>>>> - The amount of revenge crits a player can have at one time is now
>>>>>> capped
>>>>>>> at 35.
>>>>>>> 
>>>>>>> - The Wrangler no longer shows the shotgun's ammo count.
>>>>>>> 
>>>>>>> - Engineers can no longer pick up buildings while stunned or in
>>> loser
>>>>>>> state.
>>>>>>> 
>>>>>>> - Fixed Engineer shotgun and piston not using team skins for the
>>>>>>> Engineer's arms.
>>>>>>> 
>>>>>>> - Fixed an issue where Wrangled sentrygun effects wouldn't be
>>>> attached
>>>>>> to
>>>>>>> the sentrygun.
>>>>>>> 
>>>>>>> - The Gunslinger 3 hit combo now only increments the combo count
>>> when
>>>>>>> hitting enemy players.
>>>>>>> 
>>>>>>> - Fixed a crash in the control point progress bar.
>>>>>>> 
>>>>>>> - Fixed a server crash in the player death code, related to
>>> building
>>>>>>> carrying.
>>>>>>> 
>>>>>>> - Fixing performance spikes that occur at round start, and after
>>> each
>>>>>>> point capture, when TFBots are present in the server.
>>>>>>> 
>>>>>>> - Achievement fixes:
>>>>>>> 
>>>>>>>    - The "Rio Grind" achievement limit is now correctly set to 50.
>>>>>>> 
>>>>>>>    - Fixed a typo in Six-String Stinger achievement name.
>>>>>>> 
>>>>>>>    - Fixed a bug in the "Death Metal" achievement that caused it
>>> to
>>>>>>> rapidly complete itself.
>>>>>>> 
>>>>>>>    - Fixed getting the Six-String Stinger achievement without
>>>> playing
>>>>>> the
>>>>>>> guitar.
>>>>>>> 
>>>>>>>    - Fixed sentrygun detection code in "Best Little Slaughterhouse
>>>> in
>>>>>>> Texas" and "Deputized".
>>>>>>> 
>>>>>>> - Missed notes from yesterday's release:
>>>>>>> 
>>>>>>>    - New response rules and sounds added for some classes
>>>>>>> 
>>>>>>> Jason
>>>>>>> 
>>>>>>> _______________________________________________
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archives,
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>>>>>> 
>>>>> 
>>>>> 
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