We all knew this was coming as soon as they adopted the MMO method of mini
transactions. At some point they will run out of good ideas but in order to
keep the cash cow producing they must plod ever forward.
-----Original Message-----
From: Scott Highland
Sent: Monday, July 25, 2011 11:14 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat:
Source and Half-Life 2: Deathmatch Updates Released
Cow mangler still needs a nerf, I don't get why a soldier would be able
to ignite people and deal fire damage on his own...
This is a gameplay centric observation, completely ignoring the fact
that this Dr. Grordbort's pack is the stupidest and most damaging cross
promotion the TF team has pulled. Do they not care at all about game
design anymore? Why not discontinue the product entirely rather than
keep hashing out updates that totally ruin the look and feel of the
game. I mean the model doesn't look even remotely like something that
would exist in the TF environment, it's a glaringly obvious problem for
that reason alone. Are the standards for community content just going to
get lower and lower as time goes on?
On 7/22/2011 5:40 PM, Jason Ruymen wrote:
Options updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat:
Source and Half-Life 2: Deathmatch are now available. The specific
changes include:
Shared Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a bug in SourceTV that would sometimes corrupt demo data.
Team Fortress 2
- Cow Mangler changes:
- Fixed the charged shot sometimes doing more damage than intended.
- Fixed a bug that caused the projectiles to stay in the world after a
team change.
- Slowed reload rate by 5%.
Jason
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