It was not fixed. You still can't run a 32 player TF2 server with replay and sourcetv without the clients crashing.
On Tue, Oct 25, 2011 at 5:49 PM, msleeper <[email protected]>wrote: > I'm pretty sure all odd mixed cases of replay and/or srctv got fixed > back then, I remember all of the 33 and 34 player server admins crying > about not being able to do that anymore since they fixed the loop > hole. > > On Tue, Oct 25, 2011 at 5:38 PM, Jeff Sugar <[email protected]> wrote: > > I can confirm this to be the case, at leasg with just replay. Not sure > about > > replay+srctv > > > > On Oct 25, 2011 12:53 PM, "msleeper" <[email protected]> > wrote: > >> > >> The extra player from the replay bot should not be reporting to > >> quickplay, so you shouldn't be penalized for it. This was fixed a > >> month or two ago. > >> > >> On Tue, Oct 25, 2011 at 2:40 PM, <[email protected]> wrote: > >> > Yes, it is only for TF2. CSS does not have a halloween update, > quickplay > >> > or matchmaking features. > >> > Enviado desde mi oficina móvil BlackBerry® de Telcel > >> > > >> > -----Original Message----- > >> > From: Herover <[email protected]> > >> > Sender: [email protected] > >> > Date: Tue, 25 Oct 2011 20:39:17 > >> > To: Half-Life dedicated Win32 server mailing > >> > list<[email protected]> > >> > Reply-To: Half-Life dedicated Win32 server mailing list > >> > <[email protected]> > >> > Subject: Re: [hlds] Halloween, quickplay, and registering your server > >> > > >> > Just to be sure: this is only for tf2, right? As a css server owner, I > >> > do not need to think about this? > >> > Sorry if it's obvious, just getting confused since I have never heard > >> > of anything like "quickplay" and valve "server reputation"... > >> > > >> > 2011/10/25 Jethro Seabridge <[email protected]>: > >> >> I know it's barely on topic but - last year during the Halloween > event, > >> >> what > >> >> I used to do on my server was noclip to the gifts using Sourcemod, > and > >> >> then > >> >> give the mask to whoever needed it on the chat. I realize this takes > >> >> quite a > >> >> bit of the fun out of it, but I only started doing it the last couple > >> >> of > >> >> days before the event ended. > >> >> I assume that's not okay anymore? > >> >> -Jethro > >> >> > >> >> On Mon, Oct 24, 2011 at 10:14 PM, Fletcher Dunn > >> >> <[email protected]> wrote: > >> >>> > >> >>> Here are some quick facts about Halloween, quickplay, and server > >> >>> reputation: > >> >>> > >> >>> > >> >>> > >> >>> * Please read this FAQ, which answers most quickplay and server > >> >>> registration questions: > >> >>> https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 > >> >>> > >> >>> > >> >>> > >> >>> * Having players join and stay on your server is currently the only > >> >>> thing > >> >>> that matters for server reputation. Passwords, crit changes, damage > >> >>> spread, > >> >>> mods, maps, etc, does not affect your reputation except to the > extent > >> >>> that > >> >>> it affects client's behaviour. If you have an audience that is > having > >> >>> fun, > >> >>> your reputation should be OK. There is no need to ask if doing XYZ > >> >>> will > >> >>> negatively affect your reputation, merely because we haven't > >> >>> specifically > >> >>> said, "XYZ is OK." Should this policy change in the future, we will > >> >>> let you > >> >>> know. > >> >>> > >> >>> > >> >>> > >> >>> * Certain actions (those described in the FAQ) will make your server > >> >>> ineligible for quickplay. However, those criteria are only examined > >> >>> at the > >> >>> moment a client does a quickplay search. They have no lasting > effect > >> >>> on > >> >>> your server (except, of course, to the extent that the loss of the > >> >>> extra > >> >>> players could negatively affect your reputation) and can be toggled > at > >> >>> any > >> >>> time. Temporarily engaging in some activity that makes you > ineligible > >> >>> for > >> >>> quickplay does not have any lasting penalty on your server or > >> >>> reputation. > >> >>> > >> >>> > >> >>> > >> >>> * In general, positive reputation data is associated with your game > >> >>> server > >> >>> account, not your IP. You can move to a different IP with no > >> >>> problems. > >> >>> > >> >>> > >> >>> > >> >>> * Valve *MAY* associate negative reputation data (bans, blacklists, > >> >>> records of abuse or cheating, etc) not just to the game server > >> >>> account, but > >> >>> also to the IP address or owning steam account. (*Not* just a > >> >>> specific > >> >>> IP:port combination!) We understand that not everyone has control > >> >>> over all > >> >>> the ports on their IP. Hopefully the reasons why these sorts of > >> >>> policies > >> >>> are necessary are obvious. Bottom line: protect the reputation of > any > >> >>> servers running on your IP. > >> >>> > >> >>> > >> >>> > >> >>> * There will be a special Halloween quickmatch option on the client. > >> >>> We > >> >>> will provide further details for how to receive the traffic later. > >> >>> > >> >>> * We highly encourage people to register their servers. There is > zero > >> >>> downside to doing so, whatsoever, and it takes 5 seconds. The > >> >>> Halloween > >> >>> gift drops are the first of hopefully many more benefits to come > from > >> >>> registering your server. > >> >>> > >> >>> > >> >>> > >> >>> * We will be watching for servers who are exploiting the gift and > drop > >> >>> system, and reserve the right to take action against the account, > game > >> >>> server, IP, and steam account that owns the game server. We are not > >> >>> going > >> >>> to provide an exact definition of exactly what is OK and what is > not. > >> >>> However, here are two examples of abusive activity: 1.) Giving > certain > >> >>> plays > >> >>> on your server special powers or preferential treatment with regard > to > >> >>> gifts. 2.) Using automated methods to collect gifts into lots of > free > >> >>> accounts, causing them to be devalued in the TF economy. > >> >>> > >> >>> > >> >>> > >> >>> Thank you for helping to provide our customers a place to play our > >> >>> game. > >> >>> > >> >>> > >> >>> > >> >>> Your humble servant, > >> >>> > >> >>> Fletch > >> >>> > >> >>> > >> >>> > >> >>> _______________________________________________ > >> >>> To unsubscribe, edit your list preferences, or view the list > archives, > >> >>> please visit: > >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >> >>> > >> >> > >> >> > >> >> _______________________________________________ > >> >> To unsubscribe, edit your list preferences, or view the list > archives, > >> >> please visit: > >> >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> >> > >> >> > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
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