It was not fixed.

You still can't run a 32 player TF2 server with replay and sourcetv without
the clients crashing.

On Tue, Oct 25, 2011 at 5:49 PM, msleeper <[email protected]>wrote:

> I'm pretty sure all odd mixed cases of replay and/or srctv got fixed
> back then, I remember all of the 33 and 34 player server admins crying
> about not being able to do that anymore since they fixed the loop
> hole.
>
> On Tue, Oct 25, 2011 at 5:38 PM, Jeff Sugar <[email protected]> wrote:
> > I can confirm this to be the case, at leasg with just replay. Not sure
> about
> > replay+srctv
> >
> > On Oct 25, 2011 12:53 PM, "msleeper" <[email protected]>
> wrote:
> >>
> >> The extra player from the replay bot should not be reporting to
> >> quickplay, so you shouldn't be penalized for it. This was fixed a
> >> month or two ago.
> >>
> >> On Tue, Oct 25, 2011 at 2:40 PM,  <[email protected]> wrote:
> >> > Yes, it is only for TF2. CSS does not have a halloween update,
> quickplay
> >> > or matchmaking features.
> >> > Enviado desde mi oficina móvil BlackBerry® de Telcel
> >> >
> >> > -----Original Message-----
> >> > From: Herover <[email protected]>
> >> > Sender: [email protected]
> >> > Date: Tue, 25 Oct 2011 20:39:17
> >> > To: Half-Life dedicated Win32 server mailing
> >> > list<[email protected]>
> >> > Reply-To: Half-Life dedicated Win32 server mailing list
> >> >        <[email protected]>
> >> > Subject: Re: [hlds] Halloween, quickplay, and registering your server
> >> >
> >> > Just to be sure: this is only for tf2, right? As a css server owner, I
> >> > do not need to think about this?
> >> > Sorry if it's obvious, just getting confused since I have never heard
> >> > of anything like "quickplay" and valve "server reputation"...
> >> >
> >> > 2011/10/25 Jethro Seabridge <[email protected]>:
> >> >> I know it's barely on topic but - last year during the Halloween
> event,
> >> >> what
> >> >> I used to do on my server was noclip to the gifts using Sourcemod,
> and
> >> >> then
> >> >> give the mask to whoever needed it on the chat. I realize this takes
> >> >> quite a
> >> >> bit of the fun out of it, but I only started doing it the last couple
> >> >> of
> >> >> days before the event ended.
> >> >> I assume that's not okay anymore?
> >> >> -Jethro
> >> >>
> >> >> On Mon, Oct 24, 2011 at 10:14 PM, Fletcher Dunn
> >> >> <[email protected]> wrote:
> >> >>>
> >> >>> Here are some quick facts about Halloween, quickplay, and server
> >> >>> reputation:
> >> >>>
> >> >>>
> >> >>>
> >> >>> * Please read this FAQ, which answers most quickplay and server
> >> >>> registration questions:
> >> >>> https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513
> >> >>>
> >> >>>
> >> >>>
> >> >>> * Having players join and stay on your server is currently the only
> >> >>> thing
> >> >>> that matters for server reputation.  Passwords, crit changes, damage
> >> >>> spread,
> >> >>> mods, maps, etc, does not affect your reputation except to the
> extent
> >> >>> that
> >> >>> it affects client's behaviour.  If you have an audience that is
> having
> >> >>> fun,
> >> >>> your reputation should be OK.  There is no need to ask if doing XYZ
> >> >>> will
> >> >>> negatively affect your reputation, merely because we haven't
> >> >>> specifically
> >> >>> said, "XYZ is OK."  Should this policy change in the future, we will
> >> >>> let you
> >> >>> know.
> >> >>>
> >> >>>
> >> >>>
> >> >>> * Certain actions (those described in the FAQ) will make your server
> >> >>> ineligible for quickplay.  However, those criteria are only examined
> >> >>> at the
> >> >>> moment a client does a quickplay search.  They have no lasting
> effect
> >> >>> on
> >> >>> your server (except, of course, to the extent that the loss of the
> >> >>> extra
> >> >>> players could negatively affect your reputation) and can be toggled
> at
> >> >>> any
> >> >>> time.  Temporarily engaging in some activity that makes you
> ineligible
> >> >>> for
> >> >>> quickplay does not have any lasting penalty on your server or
> >> >>> reputation.
> >> >>>
> >> >>>
> >> >>>
> >> >>> * In general, positive reputation data is associated with your game
> >> >>> server
> >> >>> account, not your IP.  You can move to a different IP with no
> >> >>> problems.
> >> >>>
> >> >>>
> >> >>>
> >> >>> * Valve *MAY* associate negative reputation data (bans, blacklists,
> >> >>> records of abuse or cheating, etc) not just to the game server
> >> >>> account, but
> >> >>> also to the IP address or owning steam account.  (*Not* just a
> >> >>> specific
> >> >>> IP:port combination!)  We understand that not everyone has control
> >> >>> over all
> >> >>> the ports on their IP.  Hopefully the reasons why these sorts of
> >> >>> policies
> >> >>> are necessary are obvious.  Bottom line: protect the reputation of
> any
> >> >>> servers running on your IP.
> >> >>>
> >> >>>
> >> >>>
> >> >>> * There will be a special Halloween quickmatch option on the client.
> >> >>> We
> >> >>> will provide further details for how to receive the traffic later.
> >> >>>
> >> >>> * We highly encourage people to register their servers.  There is
> zero
> >> >>> downside to doing so, whatsoever, and it takes 5 seconds.  The
> >> >>> Halloween
> >> >>> gift drops are the first of hopefully many more benefits to come
> from
> >> >>> registering your server.
> >> >>>
> >> >>>
> >> >>>
> >> >>> * We will be watching for servers who are exploiting the gift and
> drop
> >> >>> system, and reserve the right to take action against the account,
> game
> >> >>> server, IP, and steam account that owns the game server.  We are not
> >> >>> going
> >> >>> to provide an exact definition of exactly what is OK and what is
> not.
> >> >>> However, here are two examples of abusive activity: 1.) Giving
> certain
> >> >>> plays
> >> >>> on your server special powers or preferential treatment with regard
> to
> >> >>> gifts.  2.) Using automated methods to collect gifts into lots of
> free
> >> >>> accounts, causing them to be devalued in the TF economy.
> >> >>>
> >> >>>
> >> >>>
> >> >>> Thank you for helping to provide our customers a place to play our
> >> >>> game.
> >> >>>
> >> >>>
> >> >>>
> >> >>> Your humble servant,
> >> >>>
> >> >>> Fletch
> >> >>>
> >> >>>
> >> >>>
> >> >>> _______________________________________________
> >> >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> >>> please visit:
> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >>>
> >> >>
> >> >>
> >> >> _______________________________________________
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> archives,
> >> >> please visit:
> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >>
> >> >>
> >> >
> >> > _______________________________________________
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> >> > please visit:
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> >> > _______________________________________________
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> >> > please visit:
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> >> >
> >>
> >> _______________________________________________
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> >> please visit:
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> >
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> >
> >
>
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