I know it's barely on topic but - last year during the Halloween event, what I used to do on my server was noclip to the gifts using Sourcemod, and then give the mask to whoever needed it on the chat. I realize this takes quite a bit of the fun out of it, but I only started doing it the last couple of days before the event ended.
I assume that's not okay anymore? -Jethro On Mon, Oct 24, 2011 at 10:14 PM, Fletcher Dunn <[email protected] > wrote: > Here are some quick facts about Halloween, quickplay, and server > reputation:**** > > ** ** > > * Please read this FAQ, which answers most quickplay and server > registration questions: > https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513**** > > ** ** > > * Having players join and stay on your server is currently the only thing > that matters for server reputation. Passwords, crit changes, damage spread, > mods, maps, etc, does not affect your reputation except to the extent that > it affects client's behaviour. If you have an audience that is having fun, > your reputation should be OK. There is no need to ask if doing XYZ will > negatively affect your reputation, merely because we haven't specifically > said, "XYZ is OK." Should this policy change in the future, we will let you > know.**** > > ** ** > > * Certain actions (those described in the FAQ) will make your server > ineligible for quickplay. However, those criteria are only examined at the > moment a client does a quickplay search. They have no lasting effect on > your server (except, of course, to the extent that the loss of the extra > players could negatively affect your reputation) and can be toggled at any > time. Temporarily engaging in some activity that makes you ineligible for > quickplay does not have any lasting penalty on your server or reputation.* > *** > > ** ** > > * In general, positive reputation data is associated with your game server > account, not your IP. You can move to a different IP with no problems.*** > * > > ** ** > > * Valve *MAY* associate negative reputation data (bans, blacklists, records > of abuse or cheating, etc) not just to the game server account, but also to > the IP address or owning steam account. (*Not* just a specific IP:port > combination!) We understand that not everyone has control over all the > ports on their IP. Hopefully the reasons why these sorts of policies are > necessary are obvious. Bottom line: protect the reputation of any servers > running on your IP.**** > > ** ** > > * There will be a special Halloween quickmatch option on the client. We > will provide further details for how to receive the traffic later.**** > > **** > > * We highly encourage people to register their servers. There is zero > downside to doing so, whatsoever, and it takes 5 seconds. The Halloween > gift drops are the first of hopefully many more benefits to come from > registering your server.**** > > ** ** > > * We will be watching for servers who are exploiting the gift and drop > system, and reserve the right to take action against the account, game > server, IP, and steam account that owns the game server. We are not going > to provide an exact definition of exactly what is OK and what is not. > However, here are two examples of abusive activity: 1.) Giving certain plays > on your server special powers or preferential treatment with regard to > gifts. 2.) Using automated methods to collect gifts into lots of free > accounts, causing them to be devalued in the TF economy.**** > > ** ** > > Thank you for helping to provide our customers a place to play our game.** > ** > > ** ** > > Your humble servant,**** > > Fletch**** > > ** ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > >
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