Why should valve even bother with keys. Just give ProTf2 and Lotus the rights to sell unusual hats for $5 month.
On Fri, May 4, 2012 at 2:02 PM, Jay Singh <[email protected]> wrote: > Don't go running your mouth when you don't have any evidence. And the > credits mod is in no way against Valve's TOS. The way I look at it is if > Valve wanted hat effects out, they would have done so during the hatless > update. > > ------------------------------ > Date: Fri, 4 May 2012 12:58:14 -0400 > From: [email protected] > To: [email protected] > Subject: Re: [hlds] Policy of Truth?? > > > Feels like they penalized some servers not the others. Groups like Lotus > and ProTF2 are not only running BOTS and fakeclients but ProTF2 is also > using credit mod which i thought was against Valve's TOS. > > On Fri, May 4, 2012 at 12:52 PM, E. Olsen <[email protected]> wrote: > > I'm really not sure why people act surprised when they get penalized for > these things. Fletcher was pretty clear what kinds of things they would be > penalizing for: Fake clients, making bots look like real players, and > failing to set the correct tags when you have fast respawn enabled. > > We were guilty of the last thing (omitting the fast respawn tag), but I > fixed that based on advice from Fletcher Dunn (altering the plugin so that > "mp_respawnwavetime" is altered when we have the fast respawn plugin > enabled, which forces the proper tag to be added to the browser). > > I've never understood why some operators think the only way to fill > servers is to "trick" players into joining. We've never used fake clients > or any of that other stuff, and our servers do just fine. You just need to > make it worth your player's while to help low-populations servers get going > everyday. Recently, we added a cross-platform feature that allows our > players to earn units of our minecraft currency (used on our minecraft > server) in return for helping those servers get started everyday. For every > 10 minutes they spend helping a low-population server get going, they get > minecraft $$$ to spend in our minecraft server (all tracked in real time > via a database). > > Think outside the box, instead of trying to shortcut your way to server > traffic, and you'll have much better results in the long-term. > > > > On Fri, May 4, 2012 at 12:25 PM, m33crob <[email protected]> wrote: > > I think you guys are possibly focusing too much on the OP. I had a > discussion a few days ago with an admin from a different very large > community about this topic. I do not believe that this is specific to > Wonka Gaming. My interpretation of these events is that: because the > Policy of Truth is not being enforced, because servers are continuing to > use this fake client program, and because of the unfairness with QuickPlay, > "many" communities are collaborating to release this plugin in an attempt > to force VALVe into action. > > Is this really the best course of action? I don't know. It does seem that > the above factors have polarized the community and forced some operators > into using extremely dirty tactics to compete for traffic. > > Also for the record, I do not and have never used this program or anything > else that VALVe would frown upon. > > On Fri, May 4, 2012 at 8:45 AM, Brodie <[email protected]> wrote: > > I second this; would really love to understand what OP was going on about. > > > On Fri, May 4, 2012 at 9:42 AM, jainil shah <[email protected]> wrote: > > can somebody tl:dr what op is trying to say? > sorry, i am not a tf2 player. i operate cs 1.6 servers. > > this thread as been buzzing my phone alot and now i wanna know whats going > on > > On Fri, May 4, 2012 at 11:39 AM, EvilMacGuyver <[email protected]>wrote: > > I would buy a ticket to watch this but I know the match would only last a > minute. > > > On Fri, May 4, 2012 at 8:24 AM, Jethro Seabridge <[email protected]>wrote: > > And Wonka Gaming get to call the FBI to scramble their network. > > > On Fri, May 4, 2012 at 12:57 PM, Itaku <[email protected]> wrote: > > I think there is only one appropriate action to this entire thing. > Valve employees vs Wonka Gaming in an arena match. > And Valve gets to use the Valve weapons. > On May 4, 2012 7:40 AM, "zach isaac" <[email protected]> wrote: > > Well would you look at the time. *Looks at his watch, revealing its > banhammer o'clock* > > On Thu, May 3, 2012 at 6:02 PM, admin <[email protected]> wrote: > > *Is Policy of Truth still in effect? Because I see users with fakeclient > spoof + bot join time running * > * > * > * > * > *ON WELL OVER 80 SERVERS* > * > * > * > * > *or does this only apply to WONKAGAMING? for when you banned me for one > month?!* > * > * > *Fletcher Dunn? Hello i'll start posting in here because you tend not to > care for users running it* > * > * > * > * > *I will be releasing fix to FAKE CLIENT + BOT JOIN TIME in hlds if these > server are not banned.* > * > * > > > -- > This communication is for use by the intended recipient and contains > information that may be Privileged, confidential or copyrighted under > applicable law. If you are not the intended recipient, you are hereby > formally notified that any use, copying or distribution of this e-mail, in > whole or in part, is strictly prohibited. Please notify the sender by > return e-mail and delete this e-mail from your system. 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