Thanks, Eric. Have a good weekend. On Fri, May 11, 2012 at 7:51 PM, Eric Smith <er...@valvesoftware.com> wrote:
> The update today was to fix a problem with particle systems appearing as > red X’s in older replays/demos.**** > > ** ** > > It looks like the update is necessary for dedicated servers, too. We’re > going to release an update soon that will require all dedicated servers to > update. You might as well go ahead and update now to get the new > binaries. The next update we’re going to release will only include a new > steam.inf file with an updated version number.**** > > ** ** > > Sorry for the inconvenience.**** > > ** ** > > -Eric**** > > ** ** > > ** ** > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Lance Waidzunas > *Sent:* Friday, May 11, 2012 5:44 PM > > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Optional Team Fortress 2 Update Released**** > > ** ** > > Are there any specifics to the replay/demos that this will help fix? Is > this related to the recent updates, Eric, or is this related to the issues > you were previously looking into and requested replays to look at?**** > > On Fri, May 11, 2012 at 7:41 PM, Eric Smith <er...@valvesoftware.com> > wrote:**** > > Yes, we’re looking into those issues now. **** > > **** > > -Eric**** > > **** > > **** > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Petar Obradovic > *Sent:* Friday, May 11, 2012 5:32 PM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Optional Team Fortress 2 Update Released**** > > **** > > I had to apply the optional update to our dedicated servers as weird > issues started happening ever since the clients received the update. For > example, different random sounds would play for the players on the server > when the spawn door would open etc. The issues did not occur when I started > a listen server from in-game.**** > > On Sat, May 12, 2012 at 1:41 AM, Eric Smith <er...@valvesoftware.com> > wrote:**** > > We've released an optional update to Team Fortress 2. This update does not > affect dedicated servers, but the shared binaries were updated so you will > receive an update if you sync. > > The note for the update is below. > > -Eric > > ------------------------------ > > Team Fortress 2 > - Fixed older replays/demos not correctly displaying certain particle > systems > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** > > **** > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** > > ** ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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