Thanks, Eric.  Have a good weekend.

On Fri, May 11, 2012 at 7:51 PM, Eric Smith <er...@valvesoftware.com> wrote:

>  The update today was to fix a problem with particle systems appearing as
> red X’s in older replays/demos.****
>
> ** **
>
> It looks like the update is necessary for dedicated servers, too.  We’re
> going to release an update soon that will require all dedicated servers to
> update.  You might as well go ahead and update now to get the new
> binaries.  The next update we’re going to release will only include a new
> steam.inf file with an updated version number.****
>
> ** **
>
> Sorry for the inconvenience.****
>
> ** **
>
> -Eric****
>
> ** **
>
> ** **
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Lance Waidzunas
> *Sent:* Friday, May 11, 2012 5:44 PM
>
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Optional Team Fortress 2 Update Released****
>
>  ** **
>
> Are there any specifics to the replay/demos that this will help fix?  Is
> this related to the recent updates, Eric, or is this related to the issues
> you were previously looking into and requested replays to look at?****
>
> On Fri, May 11, 2012 at 7:41 PM, Eric Smith <er...@valvesoftware.com>
> wrote:****
>
> Yes, we’re looking into those issues now. ****
>
>  ****
>
> -Eric****
>
>  ****
>
>  ****
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Petar Obradovic
> *Sent:* Friday, May 11, 2012 5:32 PM
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Optional Team Fortress 2 Update Released****
>
>  ****
>
> I had to apply the optional update to our dedicated servers as weird
> issues started happening ever since the clients received the update. For
> example, different random sounds would play for the players on the server
> when the spawn door would open etc. The issues did not occur when I started
> a listen server from in-game.****
>
> On Sat, May 12, 2012 at 1:41 AM, Eric Smith <er...@valvesoftware.com>
> wrote:****
>
> We've released an optional update to Team Fortress 2. This update does not
> affect dedicated servers, but the shared binaries were updated so you will
> receive an update if you sync.
>
> The note for the update is below.
>
> -Eric
>
> ------------------------------
>
> Team Fortress 2
> - Fixed older replays/demos not correctly displaying certain particle
> systems
>
>
>
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>  ****
>
>
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