Guess this never sent on my mac when it was intended.
On May 11, 2012, at 6:05 PM, Cameron Munroe wrote:

> We are getting reports of broken sounds.
> 
> 
> 
> On May 11, 2012, at 5:59 PM, Lance Waidzunas wrote:
> 
>> Thanks, Eric.  Have a good weekend.
>> 
>> On Fri, May 11, 2012 at 7:51 PM, Eric Smith <[email protected]> wrote:
>> The update today was to fix a problem with particle systems appearing as red 
>> X’s in older replays/demos.
>> 
>>  
>> 
>> It looks like the update is necessary for dedicated servers, too.  We’re 
>> going to release an update soon that will require all dedicated servers to 
>> update.  You might as well go ahead and update now to get the new binaries.  
>> The next update we’re going to release will only include a new steam.inf 
>> file with an updated version number.
>> 
>>  
>> 
>> Sorry for the inconvenience.
>> 
>>  
>> 
>> -Eric
>> 
>>  
>> 
>>  
>> 
>> From: [email protected] 
>> [mailto:[email protected]] On Behalf Of Lance Waidzunas
>> Sent: Friday, May 11, 2012 5:44 PM
>> 
>> 
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Optional Team Fortress 2 Update Released
>> 
>>  
>> 
>> Are there any specifics to the replay/demos that this will help fix?  Is 
>> this related to the recent updates, Eric, or is this related to the issues 
>> you were previously looking into and requested replays to look at?
>> 
>> On Fri, May 11, 2012 at 7:41 PM, Eric Smith <[email protected]> wrote:
>> 
>> Yes, we’re looking into those issues now.
>> 
>>  
>> 
>> -Eric
>> 
>>  
>> 
>>  
>> 
>> From: [email protected] 
>> [mailto:[email protected]] On Behalf Of Petar Obradovic
>> Sent: Friday, May 11, 2012 5:32 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Optional Team Fortress 2 Update Released
>> 
>>  
>> 
>> I had to apply the optional update to our dedicated servers as weird issues 
>> started happening ever since the clients received the update. For example, 
>> different random sounds would play for the players on the server when the 
>> spawn door would open etc. The issues did not occur when I started a listen 
>> server from in-game.
>> 
>> On Sat, May 12, 2012 at 1:41 AM, Eric Smith <[email protected]> wrote:
>> 
>> We've released an optional update to Team Fortress 2. This update does not 
>> affect dedicated servers, but the shared binaries were updated so you will 
>> receive an update if you sync.
>> 
>> The note for the update is below.
>> 
>> -Eric
>> 
>> ------------------------------
>> 
>> Team Fortress 2
>> - Fixed older replays/demos not correctly displaying certain particle systems
>> 
>> 
>> 
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>>  
>> 
>> 
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>> 
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