Petar reported the same thing.

PROTIP: read the entire conversation before reporting an issue to see if
it's been reported before

On Fri, May 11, 2012 at 8:10 PM, Cameron Munroe
<[email protected]>wrote:

> There is reports that the newest update has broken sounds on tf2.
>
>
>
> On 2012-05-11 17:59, Lance Waidzunas wrote:
>
>> Thanks, Eric.  Have a good weekend.
>>
>> On Fri, May 11, 2012 at 7:51 PM, Eric Smith <[email protected]
>> [10]> wrote:
>>
>>  The update today was to fix a problem with particle systems
>>> appearing as red X’s in older replays/demos.
>>>
>>>
>>>
>>> It looks like the update is necessary for dedicated servers, too.
>>> We’re going to release an update soon that will require all
>>> dedicated servers to update.  You might as well go ahead and update
>>> now to get the new binaries.  The next update we’re going to
>>> release will only include a new steam.inf file with an updated
>>> version number.
>>>
>>>
>>>
>>> Sorry for the inconvenience.
>>>
>>>
>>>
>>> -Eric
>>>
>>>
>>>
>>>
>>>
>>> FROM: 
>>> hlds-bounces@list.**valvesoftware.com<[email protected]>[1]
>>> [mailto:hlds-bounces@list.**valvesoftware.com<[email protected]>[2]]
>>>  ON BEHALF OF Lance
>>> Waidzunas
>>> SENT: Friday, May 11, 2012 5:44 PM
>>>
>>> TO: Half-Life dedicated Win32 server mailing list
>>> SUBJECT: Re: [hlds] Optional Team Fortress 2 Update Released
>>>
>>>
>>>
>>>
>>> Are there any specifics to the replay/demos that this will help fix?
>>>  Is this related to the recent updates, Eric, or is this related to
>>> the issues you were previously looking into and requested replays to
>>> look at?
>>>
>>> On Fri, May 11, 2012 at 7:41 PM, Eric Smith <[email protected]
>>> [3]> wrote:
>>>
>>> Yes, we’re looking into those issues now.
>>>
>>>
>>>
>>> -Eric
>>>
>>>
>>>
>>>
>>>
>>> FROM: 
>>> hlds-bounces@list.**valvesoftware.com<[email protected]>[4]
>>> [mailto:hlds-bounces@list.**valvesoftware.com<[email protected]>[5]]
>>>  ON BEHALF OF Petar
>>> Obradovic
>>> SENT: Friday, May 11, 2012 5:32 PM
>>> TO: Half-Life dedicated Win32 server mailing list
>>> SUBJECT: Re: [hlds] Optional Team Fortress 2 Update Released
>>>
>>>
>>>
>>>
>>> I had to apply the optional update to our dedicated servers as weird
>>> issues started happening ever since the clients received the update.
>>> For example, different random sounds would play for the players on
>>> the server when the spawn door would open etc. The issues did not
>>> occur when I started a listen server from in-game.
>>>
>>> On Sat, May 12, 2012 at 1:41 AM, Eric Smith <[email protected]
>>> [6]> wrote:
>>>
>>> We've released an optional update to Team Fortress 2. This update
>>> does not affect dedicated servers, but the shared binaries were
>>> updated so you will receive an update if you sync.
>>>
>>> The note for the update is below.
>>>
>>> -Eric
>>>
>>> ------------------------------
>>>
>>> Team Fortress 2
>>> - Fixed older replays/demos not correctly displaying certain
>>> particle systems
>>>
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>>>
>>>
>>>
>>>
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>>>
>>>
>>>
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>>>
>>
>>
>>
>> Links:
>> ------
>> [1] 
>> mailto:hlds-bounces@list.**valvesoftware.com<[email protected]>
>> [2] 
>> mailto:hlds-bounces@list.**valvesoftware.com<[email protected]>
>> [3] mailto:[email protected]
>> [4] 
>> mailto:hlds-bounces@list.**valvesoftware.com<[email protected]>
>> [5] 
>> mailto:hlds-bounces@list.**valvesoftware.com<[email protected]>
>> [6] mailto:[email protected]
>> [7] 
>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds>
>> [8] 
>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds>
>> [9] 
>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds>
>> [10] mailto:[email protected]
>>
>
> --
> -- Cameron Munroe
>
> http://www.cameronmunroe.com/
> http://www.munroenet.com/
> http://www.gaming-servers.net/
>
>
> ______________________________**_________________
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> please visit:
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>
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