1 isn't proof, 2 is better, and 3 is great.....=P
On 2012-05-11 18:11, wickedplayer494 . wrote:
Petar reported the same thing.
PROTIP: read the entire conversation before reporting an issue to see
if it's been reported before
On Fri, May 11, 2012 at 8:10 PM, Cameron Munroe
<[email protected] [25]> wrote:
There is reports that the newest update has broken sounds on tf2.
On 2012-05-11 17:59, Lance Waidzunas wrote:
Thanks, Eric. Have a good weekend.
On Fri, May 11, 2012 at 7:51 PM, Eric Smith
<[email protected] [10]
[10]> wrote:
The update today was to fix a problem with particle systems
appearing as red X’s in older replays/demos.
It looks like the update is necessary for dedicated servers,
too.
We’re going to release an update soon that will require all
dedicated servers to update. You might as well go ahead and
update
now to get the new binaries. The next update we’re going to
release will only include a new steam.inf file with an updated
version number.
Sorry for the inconvenience.
-Eric
FROM: [email protected] [1] [1]
[mailto:[email protected] [2] [2]] ON BEHALF
OF Lance
Waidzunas
SENT: Friday, May 11, 2012 5:44 PM
TO: Half-Life dedicated Win32 server mailing list
SUBJECT: Re: [hlds] Optional Team Fortress 2 Update Released
Are there any specifics to the replay/demos that this will help
fix?
Is this related to the recent updates, Eric, or is this
related to
the issues you were previously looking into and requested
replays to
look at?
On Fri, May 11, 2012 at 7:41 PM, Eric Smith
<[email protected] [3]
[3]> wrote:
Yes, we’re looking into those issues now.
-Eric
FROM: [email protected] [4] [4]
[mailto:[email protected] [5] [5]] ON BEHALF
OF Petar
Obradovic
SENT: Friday, May 11, 2012 5:32 PM
TO: Half-Life dedicated Win32 server mailing list
SUBJECT: Re: [hlds] Optional Team Fortress 2 Update Released
I had to apply the optional update to our dedicated servers as
weird
issues started happening ever since the clients received the
update.
For example, different random sounds would play for the players
on
the server when the spawn door would open etc. The issues did
not
occur when I started a listen server from in-game.
On Sat, May 12, 2012 at 1:41 AM, Eric Smith
<[email protected] [6]
[6]> wrote:
We've released an optional update to Team Fortress 2. This
update
does not affect dedicated servers, but the shared binaries were
updated so you will receive an update if you sync.
The note for the update is below.
-Eric
------------------------------
Team Fortress 2
- Fixed older replays/demos not correctly displaying certain
particle systems
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