We are getting reports of broken sounds.
On May 11, 2012, at 5:59 PM, Lance Waidzunas wrote: > Thanks, Eric. Have a good weekend. > > On Fri, May 11, 2012 at 7:51 PM, Eric Smith <[email protected]> wrote: > The update today was to fix a problem with particle systems appearing as red > X’s in older replays/demos. > > > > It looks like the update is necessary for dedicated servers, too. We’re > going to release an update soon that will require all dedicated servers to > update. You might as well go ahead and update now to get the new binaries. > The next update we’re going to release will only include a new steam.inf file > with an updated version number. > > > > Sorry for the inconvenience. > > > > -Eric > > > > > > From: [email protected] > [mailto:[email protected]] On Behalf Of Lance Waidzunas > Sent: Friday, May 11, 2012 5:44 PM > > > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Optional Team Fortress 2 Update Released > > > > Are there any specifics to the replay/demos that this will help fix? Is this > related to the recent updates, Eric, or is this related to the issues you > were previously looking into and requested replays to look at? > > On Fri, May 11, 2012 at 7:41 PM, Eric Smith <[email protected]> wrote: > > Yes, we’re looking into those issues now. > > > > -Eric > > > > > > From: [email protected] > [mailto:[email protected]] On Behalf Of Petar Obradovic > Sent: Friday, May 11, 2012 5:32 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Optional Team Fortress 2 Update Released > > > > I had to apply the optional update to our dedicated servers as weird issues > started happening ever since the clients received the update. For example, > different random sounds would play for the players on the server when the > spawn door would open etc. The issues did not occur when I started a listen > server from in-game. > > On Sat, May 12, 2012 at 1:41 AM, Eric Smith <[email protected]> wrote: > > We've released an optional update to Team Fortress 2. This update does not > affect dedicated servers, but the shared binaries were updated so you will > receive an update if you sync. > > The note for the update is below. > > -Eric > > ------------------------------ > > Team Fortress 2 > - Fixed older replays/demos not correctly displaying certain particle systems > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

