We are getting reports of broken sounds.


On May 11, 2012, at 5:59 PM, Lance Waidzunas wrote:

> Thanks, Eric.  Have a good weekend.
> 
> On Fri, May 11, 2012 at 7:51 PM, Eric Smith <[email protected]> wrote:
> The update today was to fix a problem with particle systems appearing as red 
> X’s in older replays/demos.
> 
>  
> 
> It looks like the update is necessary for dedicated servers, too.  We’re 
> going to release an update soon that will require all dedicated servers to 
> update.  You might as well go ahead and update now to get the new binaries.  
> The next update we’re going to release will only include a new steam.inf file 
> with an updated version number.
> 
>  
> 
> Sorry for the inconvenience.
> 
>  
> 
> -Eric
> 
>  
> 
>  
> 
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Lance Waidzunas
> Sent: Friday, May 11, 2012 5:44 PM
> 
> 
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Optional Team Fortress 2 Update Released
> 
>  
> 
> Are there any specifics to the replay/demos that this will help fix?  Is this 
> related to the recent updates, Eric, or is this related to the issues you 
> were previously looking into and requested replays to look at?
> 
> On Fri, May 11, 2012 at 7:41 PM, Eric Smith <[email protected]> wrote:
> 
> Yes, we’re looking into those issues now.
> 
>  
> 
> -Eric
> 
>  
> 
>  
> 
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Petar Obradovic
> Sent: Friday, May 11, 2012 5:32 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Optional Team Fortress 2 Update Released
> 
>  
> 
> I had to apply the optional update to our dedicated servers as weird issues 
> started happening ever since the clients received the update. For example, 
> different random sounds would play for the players on the server when the 
> spawn door would open etc. The issues did not occur when I started a listen 
> server from in-game.
> 
> On Sat, May 12, 2012 at 1:41 AM, Eric Smith <[email protected]> wrote:
> 
> We've released an optional update to Team Fortress 2. This update does not 
> affect dedicated servers, but the shared binaries were updated so you will 
> receive an update if you sync.
> 
> The note for the update is below.
> 
> -Eric
> 
> ------------------------------
> 
> Team Fortress 2
> - Fixed older replays/demos not correctly displaying certain particle systems
> 
> 
> 
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>  
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