Whats going on with downloading the client?  It kept stopping on me in the
middle of downloading and now wont let me continue when I'm at 96%.  Also,
now it's saying that the game is currently unavailable...  Does Valve need
better hosting or something?

On Thu, Jul 5, 2012 at 5:56 PM, Ryan Martin <[email protected]> wrote:

> I love the 16 minute warning between "update coming" and "mandatory update
> released". Some might say it's pointless to announce update coming then
> release it in that span. Some may say "why not just send the impending
> mand. update notice in the morning or yesterdayas to give enough time to
> actually know to be ready to reboot my server or make sure it took properly"
> I say no. Nonsense. Why be prepared for anything in the world of valve<3
>
>
> On Thu, Jul 5, 2012 at 8:45 PM, Eric Smith <[email protected]>wrote:
>
>> We've released a mandatory update to Team Fortress 2. The notes for the
>> update are below.
>>
>> -Eric
>>
>> ------------------------------
>>
>> Team Fortress 2
>> - Added new options for Pyrovision to the Advanced Options dialog
>>    - Added enable/disable for the HUD border
>>    - Added the ability to make the HUD border static
>>    - Added the ability to turn off the skybox depth of field
>> - Fixed The Sandvich and The Buffalo Steak Sandvich using the wrong
>> models when thrown
>> - Fixed not seeing the blue team skin for the Robot Chicken Hat
>> - Fixed not seeing team colors on the sleeves for The Equalizer and The
>> Escape Plan
>> - Fixed The Escape Plan allowing medic calls
>> - Fixed The Beggar's Bazooka exploding on random targets in the world
>> when overloading
>> - Fixed The Hitman's Heatmaker bodyshot damage penalty affecting the
>> Sniper's other weapons
>> - Fixed The Amputator's radius heal effect applying to players who have
>> The Escape Plan deployed
>> - Fixed the Rainblower taunt attacking players through walls
>> - Optimized the Rainblower taunt particles
>> - Updated Sd_Doomsday
>>    - Fixed rocket lid staying open sometimes after a player drops the
>> Australium on the lift
>>    - Fixed case where the lift could continue traveling up when a player
>> with the Australium died at the same time he touched the lift
>> - Updated the localization files
>> - Updated the gamehaptics file:
>>    - Added recoil/reload/draw/crit forces for the Baby Face's Blaster
>>    - Added new recoil forces for The Beggar's Bazooka, The Cleaner's
>> Carbine, The Hitman's Heatmaker, The Pretty Boy's Pocket Pistol and The
>> Scorch Shot
>>    - Added more detail to the reloads for the Scattergun, the Baby Face's
>> Blaster, the SMG, and The Cleaner's Carbine
>>
>>
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>
>
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