Well I, for one, appreciate bugfixes.
On Thu, Jul 5, 2012 at 10:04 PM, Alan Kennedy <kenne...@3dgames.com.ar>wrote: > > Everybody's having fun after a hard working day, it's gaming night, oh > wait, what?...not anymore...another TF2 Update. > > ---------------------------------------------- > 3DGames Argentina > http://www.3dgames.com.ar > > ------------------------------ > > *From: *"Leon Hunter" <l...@ozzyfurocity.net> > *To: *"Half-Life dedicated Win32 server mailing list" < > hlds@list.valvesoftware.com> > *Sent: *Thursday, July 5, 2012 10:13:02 PM > > *Subject: *Re: [hlds] Mandatory Team Fortress 2 Update Released > > Any warning is better than no warning at all, nothing like that adrenalin > rush when you find out Valve is going to be Breaking your Shit ™ in 15 > minutes. > > > > Though after years of this, everyone should be used to it. Just imagine if > Sourcemod wasn’t run by such resilient developers. > > > > Cheers, > > > > *Leon Hunter* > > > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Ryan Martin > *Sent:* Friday, 6 July 2012 10:26 AM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Mandatory Team Fortress 2 Update Released > > > > I love the 16 minute warning between "update coming" and "mandatory update > released". Some might say it's pointless to announce update coming then > release it in that span. Some may say "why not just send the impending > mand. update notice in the morning or yesterdayas to give enough time to > actually know to be ready to reboot my server or make sure it took properly" > I say no. Nonsense. Why be prepared for anything in the world of valve<3 > > On Thu, Jul 5, 2012 at 8:45 PM, Eric Smith <er...@valvesoftware.com> > wrote: > > We've released a mandatory update to Team Fortress 2. The notes for the > update are below. > > -Eric > > ------------------------------ > > Team Fortress 2 > - Added new options for Pyrovision to the Advanced Options dialog > - Added enable/disable for the HUD border > - Added the ability to make the HUD border static > - Added the ability to turn off the skybox depth of field > - Fixed The Sandvich and The Buffalo Steak Sandvich using the wrong models > when thrown > - Fixed not seeing the blue team skin for the Robot Chicken Hat > - Fixed not seeing team colors on the sleeves for The Equalizer and The > Escape Plan > - Fixed The Escape Plan allowing medic calls > - Fixed The Beggar's Bazooka exploding on random targets in the world when > overloading > - Fixed The Hitman's Heatmaker bodyshot damage penalty affecting the > Sniper's other weapons > - Fixed The Amputator's radius heal effect applying to players who have > The Escape Plan deployed > - Fixed the Rainblower taunt attacking players through walls > - Optimized the Rainblower taunt particles > - Updated Sd_Doomsday > - Fixed rocket lid staying open sometimes after a player drops the > Australium on the lift > - Fixed case where the lift could continue traveling up when a player > with the Australium died at the same time he touched the lift > - Updated the localization files > - Updated the gamehaptics file: > - Added recoil/reload/draw/crit forces for the Baby Face's Blaster > - Added new recoil forces for The Beggar's Bazooka, The Cleaner's > Carbine, The Hitman's Heatmaker, The Pretty Boy's Pocket Pistol and The > Scorch Shot > - Added more detail to the reloads for the Scattergun, the Baby Face's > Blaster, the SMG, and The Cleaner's Carbine > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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