I've read this on lots of forums but no one seems to have any concrete reason why this is bad:

Is it true that running multiple servers from the same SRCDS installation is bad? Does it cause stability problems? Performance problems? Lag? File corruption?

Can someone who works at Valve comment on this? Speculation from the community varies too much.

I ask because i run a 3rd party modification server and im temporarily hosting 3 more servers for it, but i want to avoid making copies of the directory because i have limited disk space. I had them all running from the same installation but shut the rest down until i figure out if this is bad for stability/performance. If i make separate folders for each server, but make a symlink for the maps, models, materials and sounds folders to save space, would that still constitute as sharing the same directory and possibly make things unstable?

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