Oh yes and avoid auto running addons, remove the auto run option and have them 
configured manually else every server will end up with all the random addon's 
installed running.

    Regards
    Steve
  ----- Original Message ----- 
  From: Valentin G. 
  To: Half-Life dedicated Win32 server mailing list 
  Sent: Thursday, August 02, 2012 12:59 PM
  Subject: Re: [hlds] Multiple Servers From Same SRCDS Installation = Bad?


  We use symlinking to run a bunch of servers off of the same files. It works 
like a charm and allows every instance to have it's own config and log 
directories no problem.
  This should work on Windows aswell.



  Just as a heads-up: SourceMod needs it's own copy for every server you are 
running (if you're planning to use it). Otherwise horrible things will happen :)


  On Thu, Aug 2, 2012 at 10:31 AM, Steven Hartland <[email protected]> 
wrote:

    ----- Original Message ----- From: "PAL-18" <[email protected]>
    To: <[email protected]>
    Sent: Thursday, August 02, 2012 9:20 AM
    Subject: [hlds] Multiple Servers From Same SRCDS Installation = Bad?




      I've read this on lots of forums but no one seems to have any concrete 
reason why this is bad:

      Is it true that running multiple servers from the same SRCDS installation 
is bad?  Does it cause stability problems?  Performance problems? Lag? File 
corruption?



    No, you need to ensure that things are configured properly but you won't get
    any stabilty problems.

    Performance should actually be better as it makes better use of filesystem 
cache
    and dll cache in the OS.

    We use this to run hundreds of servers.

    The only issue we have are:-
    1. demo's don't allow you specify a location to save them
    2. configs need prefixing manually unlike other games which have a "base 
path"
    command line option which makes everything very easy.

    We've raised these enhancements a few times here before as it would things
    so much easier if they where added :)

       Regards
       Steve

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