The performance improvements include causing everyone on all my servers who
rarely lag, to have lag spikes every 5 minutes.

On Thu, Sep 6, 2012 at 6:37 PM, Bruno Garcia <[email protected]>wrote:

> What do the "Performance improvements" include?
>
>
> On Thu, Sep 6, 2012 at 7:33 PM, Todd Pettit <[email protected]> wrote:
>
>> It happened on Barnblitz
>>
>> ----- Original Message -----
>> From: "wickedplayer494 ." <[email protected]>
>> To: "Half-Life dedicated Win32 server mailing list" <
>> [email protected]>
>> Sent: Thursday, September 6, 2012 6:12:54 PM
>> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
>>
>>
>> Some custom maps are like that for some reason (map maker negligence?)
>> when there's adequate space in HU and the exit still destroys. Thankfully,
>> not all custom maps are like that.
>>
>>
>> On Thu, Sep 6, 2012 at 5:10 PM, Todd Pettit < [email protected] >
>> wrote:
>>
>>
>> It was happening in all locations. It did not happen again after the
>> level changed.
>>
>>
>> ----- Original Message -----
>> From: "wickedplayer494 ." < [email protected] >
>> To: "Half-Life dedicated Win32 server mailing list" <
>> [email protected] >
>>
>>
>> Sent: Thursday, September 6, 2012 5:57:23 PM
>> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
>>
>>
>> If it happens in just one specific spot, that'd be the intended effect as
>> the spot's ceiling is too low to successfully teleport a player, thus
>> auto-destroying the exit and any level upgrades associated with it.
>>
>>
>> But if it's happening everywhere on every map (not likely)...
>>
>>
>> On Thu, Sep 6, 2012 at 4:53 PM, Todd Pettit < [email protected] >
>> wrote:
>>
>>
>> Um.... teleporters self destruct now for no apparent reason.
>>
>>
>>
>>
>> ----- Original Message -----
>> From: "Essay Tew Phaun" < [email protected] >
>> To: "Half-Life dedicated Win32 server mailing list" <
>> [email protected] >
>> Sent: Thursday, September 6, 2012 5:39:22 PM
>> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
>>
>>
>> Yeah, can you fill us in on a little details of what the performance
>> improvements were?
>>
>>
>> Thanks
>>
>>
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>
>
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