Added the map Mvm_coaltown_event with a special Halloween mission Why was there absolutely no mention of the mvm map in Fletchers post about the Halloween update? Can we run it? Is it active? Do you guys talk to each other?
----- Original Message ----- From: "Eric Smith" <[email protected]> To: "Half-Life dedicated Linux server mailing list" <[email protected]>, "Half-Life dedicated Win32 server mailing list" <[email protected]>, "[email protected]" <[email protected]> Sent: Friday, October 26, 2012 7:16:39 PM Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the updates are below. -Eric ------------------------------ Source Engine Changes (TF2, DoD:S, HL2:DM) - Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution. ("mat_viewportupscale 1" and "mat_viewportscale 0.5" will downscale world rendering by 50%.) - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel when the server is empty - Fixed a bug that prevented consecutive clicks on scrollbar buttons - Performance and stability improvements - Added positional audio support for Mumble clients Team Fortress 2 - Scream Fortress Event 2012 - Fixed a bug where buildings would be invisible during their setup time - Mann vs. Machine - Added the map Mvm_coaltown_event with a special Halloween mission - Fixed a bug where players money would not be set properly when restoring a checkpoint - Fixed server crash on vote to restart mission _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

