Seems my server starts lagging when specific types of MvM bots appear, pyros or scouts or something. Because the lag stopped when there was a whole train of big robots coming for us.
2012/10/27 cockroach <[email protected]> > I have a rented linux server for the occasion and had to fix/reinstall > metamod it was broken. > also I had to disable many sourcemod plugings before I stoped a crash at > team join. > > anyway maybe meta mod broke on more linux boxes. > > *From:* Joeri van der Velden <[email protected]> > *Sent:* Saturday, October 27, 2012 2:06 PM > *To:* Half-Life dedicated Win32 server mailing > list<[email protected]> > *Subject:* Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released > > My MvM server starts lagging badly the moment the first wave starts. I had > no issue running my MvM before on our dedicated server. Does anyone else > have this issue? > > 2012/10/27 Rob Nelson <[email protected]> > >> Same here. >> >> After restarting the server on Debian Linux (i686 on Linode), the game >> updated, went through the normal loading sequence (oddly, without >> replay, even though it worked prior to the update), and after loading >> the popfile (as indicated by a few warnings), the process hangs. >> >> Linux mine 2.6.39.1-linode34 #1 SMP Tue Jun 21 10:29:24 EDT 2011 i686 >> GNU/Linux >> >> Startup commandline: >> >> ./srcds_run -console -steambin /home/gmod/hlds/steam -game "tf" +map >> mvm_mannworks +maxplayers 32 -autoupdate -replay >> >> Log is attached. Same result every time. Server worked fine up until >> the update was out. All of our other Linux srcds servers are out of >> commission, either due to srcds crashing the entire server, or just >> hanging. >> >> On Friday, October 26, 2012 7:31:24 PM, [email protected] wrote: >> > MVM freezing at 100% of a core for me on Linux around a second after >> the first person chooses a class. No error messages, no metamod, sourcemod >> or any other plugins >> > >> >> -----Original Message----- >> >> From: [email protected] [mailto:hlds- >> >> [email protected]] On Behalf Of Todd Pettit >> >> Sent: 27 October 2012 03:19 >> >> To: Half-Life dedicated Win32 server mailing list >> >> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released >> >> >> >> Here is the issue: >> >> >> >> https://forums.alliedmods.net/showthread.php?t=199068 >> >> >> >> ----- Original Message ----- >> >> From: "T Marler" <[email protected]> >> >> To: "Half-Life dedicated Win32 server mailing list" >> >> <[email protected]> >> >> Sent: Friday, October 26, 2012 8:15:43 PM >> >> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released >> >> >> >> I updated my servers (with verify all) twice, as soon ass the queueing >> >> system kicks in, my server blurts out: >> >> >> >> Invalid wave number >> >> Invalid Where argument 'spawnbot_scattered' >> >> Unknown attribute 'Where' in WaveSpawn definition. >> >> Invalid Where argument 'spawnbot_scattered' >> >> Unknown attribute 'Where' in WaveSpawn definition. >> >> >> >> >> >> And now my servers are not responsive. >> >> >> >> Wtf? >> >> >> >> ----- Original Message ----- >> >> From: "Eric Smith" <[email protected]> >> >> To: "Half-Life dedicated Linux server mailing list" >> >> <[email protected]>, "Half-Life dedicated Win32 server >> >> mailing list" <[email protected]>, >> >> "[email protected]" >> >> <[email protected]> >> >> Sent: Friday, October 26, 2012 5:16:39 PM >> >> Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released >> >> >> >> We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes >> >> for the updates are below. >> >> >> >> -Eric >> >> >> >> ------------------------------ >> >> >> >> Source Engine Changes (TF2, DoD:S, HL2:DM) >> >> - Added mat_viewportupscale and mat_viewportscale to enable rendering >> >> the world at a reduced resolution. ("mat_viewportupscale 1" and >> >> "mat_viewportscale 0.5" will downscale world rendering by 50%.) >> >> - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a >> >> changelevel when the server is empty >> >> - Fixed a bug that prevented consecutive clicks on scrollbar buttons >> >> - Performance and stability improvements >> >> - Added positional audio support for Mumble clients >> >> >> >> Team Fortress 2 >> >> - Scream Fortress Event 2012 >> >> - Fixed a bug where buildings would be invisible during their setup >> >> time >> >> - Mann vs. Machine >> >> - Added the map Mvm_coaltown_event with a special Halloween mission >> >> - Fixed a bug where players money would not be set properly when >> >> restoring a checkpoint >> >> - Fixed server crash on vote to restart mission >> >> >> >> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > ------------------------------ > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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