Seems my server starts lagging when specific types of MvM bots appear,
pyros or scouts or something. Because the lag stopped when there was a
whole train of big robots coming for us.

2012/10/27 cockroach <[email protected]>

>   I have a rented linux server for the occasion and had to fix/reinstall
> metamod it was broken.
> also I had to disable many sourcemod plugings before I stoped a crash at
> team join.
>
> anyway maybe meta mod broke on more linux boxes.
>
>  *From:* Joeri van der Velden <[email protected]>
> *Sent:* Saturday, October 27, 2012 2:06 PM
> *To:* Half-Life dedicated Win32 server mailing 
> list<[email protected]>
> *Subject:* Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
>
> My MvM server starts lagging badly the moment the first wave starts. I had
> no issue running my MvM before on our dedicated server. Does anyone else
> have this issue?
>
> 2012/10/27 Rob Nelson <[email protected]>
>
>> Same here.
>>
>> After restarting the server on Debian Linux (i686 on Linode), the game
>> updated, went through the normal loading sequence (oddly, without
>> replay, even though it worked prior to the update), and after loading
>> the popfile (as indicated by a few warnings), the process hangs.
>>
>> Linux mine 2.6.39.1-linode34 #1 SMP Tue Jun 21 10:29:24 EDT 2011 i686
>> GNU/Linux
>>
>> Startup commandline:
>>
>> ./srcds_run -console -steambin /home/gmod/hlds/steam -game "tf" +map
>> mvm_mannworks +maxplayers 32 -autoupdate -replay
>>
>> Log is attached.  Same result every time.  Server worked fine up until
>> the update was out.  All of our other Linux srcds servers are out of
>> commission, either due to srcds crashing the entire server, or just
>> hanging.
>>
>> On Friday, October 26, 2012 7:31:24 PM, [email protected] wrote:
>> > MVM freezing at 100% of a core for me on Linux around a second after
>> the first person chooses a class.  No error messages, no metamod, sourcemod
>> or any other plugins
>> >
>> >> -----Original Message-----
>> >> From: [email protected] [mailto:hlds-
>> >> [email protected]] On Behalf Of Todd Pettit
>> >> Sent: 27 October 2012 03:19
>> >> To: Half-Life dedicated Win32 server mailing list
>> >> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
>> >>
>> >> Here is the issue:
>> >>
>> >> https://forums.alliedmods.net/showthread.php?t=199068
>> >>
>> >> ----- Original Message -----
>> >> From: "T Marler" <[email protected]>
>> >> To: "Half-Life dedicated Win32 server mailing list"
>> >> <[email protected]>
>> >> Sent: Friday, October 26, 2012 8:15:43 PM
>> >> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
>> >>
>> >> I updated my servers (with verify all) twice, as soon ass the queueing
>> >> system kicks in, my server blurts out:
>> >>
>> >> Invalid wave number
>> >> Invalid Where argument 'spawnbot_scattered'
>> >> Unknown attribute 'Where' in WaveSpawn definition.
>> >> Invalid Where argument 'spawnbot_scattered'
>> >> Unknown attribute 'Where' in WaveSpawn definition.
>> >>
>> >>
>> >> And now my servers are not responsive.
>> >>
>> >> Wtf?
>> >>
>> >> ----- Original Message -----
>> >> From: "Eric Smith" <[email protected]>
>> >> To: "Half-Life dedicated Linux server mailing list"
>> >> <[email protected]>, "Half-Life dedicated Win32 server
>> >> mailing list" <[email protected]>,
>> >> "[email protected]"
>> >> <[email protected]>
>> >> Sent: Friday, October 26, 2012 5:16:39 PM
>> >> Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
>> >>
>> >> We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes
>> >> for the updates are below.
>> >>
>> >> -Eric
>> >>
>> >> ------------------------------
>> >>
>> >> Source Engine Changes (TF2, DoD:S, HL2:DM)
>> >> - Added mat_viewportupscale and mat_viewportscale to enable rendering
>> >> the world at a reduced resolution. ("mat_viewportupscale 1" and
>> >> "mat_viewportscale 0.5" will downscale world rendering by 50%.)
>> >> - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a
>> >> changelevel when the server is empty
>> >> - Fixed a bug that prevented consecutive clicks on scrollbar buttons
>> >> - Performance and stability improvements
>> >> - Added positional audio support for Mumble clients
>> >>
>> >> Team Fortress 2
>> >> - Scream Fortress Event 2012
>> >> - Fixed a bug where buildings would be invisible during their setup
>> >> time
>> >> - Mann vs. Machine
>> >>    - Added the map Mvm_coaltown_event with a special Halloween mission
>> >>    - Fixed a bug where players money would not be set properly when
>> >> restoring a checkpoint
>> >>    - Fixed server crash on vote to restart mission
>> >>
>> >>
>> >> _______________________________________________
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>> >>
>> >> _______________________________________________
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>> >>
>> >> _______________________________________________
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>> >
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>> >
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>  ------------------------------
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to