I can't get anything with sourcemod or metamod to run. Off with both....

-----Original Message-----
From: Todd Pettit <pettit.t...@gmail.com>
Sender: hlds-boun...@list.valvesoftware.com
Date: Fri, 26 Oct 2012 21:38:03 
To: Half-Life dedicated Win32 server mailing list<hlds@list.valvesoftware.com>
Reply-To: Half-Life dedicated Win32 server mailing list
        <hlds@list.valvesoftware.com>
Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

Anyone else having trouble with metamod not loading? I get this error in the 
metalog:
Could not find path for: bin/libtier0.so

----- Original Message -----
From: "T Marler" <bloodyi...@shaw.ca>
To: "Half-Life dedicated Win32 server mailing list" 
<hlds@list.valvesoftware.com>
Sent: Friday, October 26, 2012 8:15:43 PM
Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

I updated my servers (with verify all) twice, as soon ass the queueing system 
kicks in, my server blurts out:

Invalid wave number
Invalid Where argument 'spawnbot_scattered'
Unknown attribute 'Where' in WaveSpawn definition.
Invalid Where argument 'spawnbot_scattered'
Unknown attribute 'Where' in WaveSpawn definition.


And now my servers are not responsive.

Wtf?

----- Original Message -----
From: "Eric Smith" <er...@valvesoftware.com>
To: "Half-Life dedicated Linux server mailing list" 
<hlds_li...@list.valvesoftware.com>, "Half-Life dedicated Win32 server mailing 
list" <hlds@list.valvesoftware.com>, "hlds_annou...@list.valvesoftware.com" 
<hlds_annou...@list.valvesoftware.com>
Sent: Friday, October 26, 2012 5:16:39 PM
Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the 
updates are below.

-Eric

------------------------------

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added mat_viewportupscale and mat_viewportscale to enable rendering the world 
at a reduced resolution. ("mat_viewportupscale 1" and "mat_viewportscale 0.5" 
will downscale world rendering by 50%.)
- Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel 
when the server is empty
- Fixed a bug that prevented consecutive clicks on scrollbar buttons
- Performance and stability improvements
- Added positional audio support for Mumble clients 

Team Fortress 2
- Scream Fortress Event 2012
- Fixed a bug where buildings would be invisible during their setup time
- Mann vs. Machine
   - Added the map Mvm_coaltown_event with a special Halloween mission
   - Fixed a bug where players money would not be set properly when restoring a 
checkpoint
   - Fixed server crash on vote to restart mission


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