I can't get anything with sourcemod or metamod to run. Off with both....
-----Original Message----- From: Todd Pettit <[email protected]> Sender: [email protected] Date: Fri, 26 Oct 2012 21:38:03 To: Half-Life dedicated Win32 server mailing list<[email protected]> Reply-To: Half-Life dedicated Win32 server mailing list <[email protected]> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released Anyone else having trouble with metamod not loading? I get this error in the metalog: Could not find path for: bin/libtier0.so ----- Original Message ----- From: "T Marler" <[email protected]> To: "Half-Life dedicated Win32 server mailing list" <[email protected]> Sent: Friday, October 26, 2012 8:15:43 PM Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released I updated my servers (with verify all) twice, as soon ass the queueing system kicks in, my server blurts out: Invalid wave number Invalid Where argument 'spawnbot_scattered' Unknown attribute 'Where' in WaveSpawn definition. Invalid Where argument 'spawnbot_scattered' Unknown attribute 'Where' in WaveSpawn definition. And now my servers are not responsive. Wtf? ----- Original Message ----- From: "Eric Smith" <[email protected]> To: "Half-Life dedicated Linux server mailing list" <[email protected]>, "Half-Life dedicated Win32 server mailing list" <[email protected]>, "[email protected]" <[email protected]> Sent: Friday, October 26, 2012 5:16:39 PM Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the updates are below. -Eric ------------------------------ Source Engine Changes (TF2, DoD:S, HL2:DM) - Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution. ("mat_viewportupscale 1" and "mat_viewportscale 0.5" will downscale world rendering by 50%.) - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel when the server is empty - Fixed a bug that prevented consecutive clicks on scrollbar buttons - Performance and stability improvements - Added positional audio support for Mumble clients Team Fortress 2 - Scream Fortress Event 2012 - Fixed a bug where buildings would be invisible during their setup time - Mann vs. Machine - Added the map Mvm_coaltown_event with a special Halloween mission - Fixed a bug where players money would not be set properly when restoring a checkpoint - Fixed server crash on vote to restart mission _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

