Sourcemod is still missing gamedata updates, my servers are running fine
(32 slots filled in less than a second, holy s***) with sourcemod disabled
(Metamod works fine as my custom plugin uses it and its giving 0 trouble).

This is on Windows.

2012/10/27 GE <[email protected]>

> I can't get anything with sourcemod or metamod to run. Off with both....
>
>
> -----Original Message-----
> From: Todd Pettit <[email protected]>
> Sender: [email protected]
> Date: Fri, 26 Oct 2012 21:38:03
> To: Half-Life dedicated Win32 server mailing list<
> [email protected]>
> Reply-To: Half-Life dedicated Win32 server mailing list
>         <[email protected]>
> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
>
> Anyone else having trouble with metamod not loading? I get this error in
> the metalog:
> Could not find path for: bin/libtier0.so
>
> ----- Original Message -----
> From: "T Marler" <[email protected]>
> To: "Half-Life dedicated Win32 server mailing list" <
> [email protected]>
> Sent: Friday, October 26, 2012 8:15:43 PM
> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
>
> I updated my servers (with verify all) twice, as soon ass the queueing
> system kicks in, my server blurts out:
>
> Invalid wave number
> Invalid Where argument 'spawnbot_scattered'
> Unknown attribute 'Where' in WaveSpawn definition.
> Invalid Where argument 'spawnbot_scattered'
> Unknown attribute 'Where' in WaveSpawn definition.
>
>
> And now my servers are not responsive.
>
> Wtf?
>
> ----- Original Message -----
> From: "Eric Smith" <[email protected]>
> To: "Half-Life dedicated Linux server mailing list" <
> [email protected]>, "Half-Life dedicated Win32 server
> mailing list" <[email protected]>, "
> [email protected]" <
> [email protected]>
> Sent: Friday, October 26, 2012 5:16:39 PM
> Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
>
> We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for
> the updates are below.
>
> -Eric
>
> ------------------------------
>
> Source Engine Changes (TF2, DoD:S, HL2:DM)
> - Added mat_viewportupscale and mat_viewportscale to enable rendering the
> world at a reduced resolution. ("mat_viewportupscale 1" and
> "mat_viewportscale 0.5" will downscale world rendering by 50%.)
> - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a
> changelevel when the server is empty
> - Fixed a bug that prevented consecutive clicks on scrollbar buttons
> - Performance and stability improvements
> - Added positional audio support for Mumble clients
>
> Team Fortress 2
> - Scream Fortress Event 2012
> - Fixed a bug where buildings would be invisible during their setup time
> - Mann vs. Machine
>    - Added the map Mvm_coaltown_event with a special Halloween mission
>    - Fixed a bug where players money would not be set properly when
> restoring a checkpoint
>    - Fixed server crash on vote to restart mission
>
>
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