Sourcemod is still missing gamedata updates, my servers are running fine (32 slots filled in less than a second, holy s***) with sourcemod disabled (Metamod works fine as my custom plugin uses it and its giving 0 trouble).
This is on Windows. 2012/10/27 GE <[email protected]> > I can't get anything with sourcemod or metamod to run. Off with both.... > > > -----Original Message----- > From: Todd Pettit <[email protected]> > Sender: [email protected] > Date: Fri, 26 Oct 2012 21:38:03 > To: Half-Life dedicated Win32 server mailing list< > [email protected]> > Reply-To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released > > Anyone else having trouble with metamod not loading? I get this error in > the metalog: > Could not find path for: bin/libtier0.so > > ----- Original Message ----- > From: "T Marler" <[email protected]> > To: "Half-Life dedicated Win32 server mailing list" < > [email protected]> > Sent: Friday, October 26, 2012 8:15:43 PM > Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released > > I updated my servers (with verify all) twice, as soon ass the queueing > system kicks in, my server blurts out: > > Invalid wave number > Invalid Where argument 'spawnbot_scattered' > Unknown attribute 'Where' in WaveSpawn definition. > Invalid Where argument 'spawnbot_scattered' > Unknown attribute 'Where' in WaveSpawn definition. > > > And now my servers are not responsive. > > Wtf? > > ----- Original Message ----- > From: "Eric Smith" <[email protected]> > To: "Half-Life dedicated Linux server mailing list" < > [email protected]>, "Half-Life dedicated Win32 server > mailing list" <[email protected]>, " > [email protected]" < > [email protected]> > Sent: Friday, October 26, 2012 5:16:39 PM > Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released > > We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for > the updates are below. > > -Eric > > ------------------------------ > > Source Engine Changes (TF2, DoD:S, HL2:DM) > - Added mat_viewportupscale and mat_viewportscale to enable rendering the > world at a reduced resolution. ("mat_viewportupscale 1" and > "mat_viewportscale 0.5" will downscale world rendering by 50%.) > - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a > changelevel when the server is empty > - Fixed a bug that prevented consecutive clicks on scrollbar buttons > - Performance and stability improvements > - Added positional audio support for Mumble clients > > Team Fortress 2 > - Scream Fortress Event 2012 > - Fixed a bug where buildings would be invisible during their setup time > - Mann vs. Machine > - Added the map Mvm_coaltown_event with a special Halloween mission > - Fixed a bug where players money would not be set properly when > restoring a checkpoint > - Fixed server crash on vote to restart mission > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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