Hi,

Thanks for bringing this up again.

For the Server Browser there would be a Minor to Major Overhaul needed, depending on how the Server Information are Stored/Transmitted. For the Servers there needs to be a way to specify a domain name in a cvar it will then transmit to masterserver/browser/clients. For the Master Servers there needs to be a way to handle the Domainnames and store them(this could be the biggest problem).

This are probably the main problems why Valve wont implement it because it could pose serious difficulties.

If its ever implemented i could imagine that it could work the following way:

#1 hostname and port specified -> got the full host/port pair
#2 _srcds._udp.example.com SRV record present and only hostname specified -> lookup the record and get the full host/port pair
#3 hostname specified and no SRV record -> use default port

Also Valve could borrow some ideas from the TSDNS System used for TeamSpeak3 which basically implements this in a great way :)

Am 10.12.2012 05:54, schrieb [BT]Black V:
Yeah long day I was being sarcastic :-)

The only problem I see with using svr records is not all dns hosters
allow you to create svr records
On 10/12/2012 5:46 PM, "Cameron Munroe" <[email protected]
[10]> wrote:

Black I mean a system for in game that can't be abused, or hacked.
I
know there is DNS. It would be much easier to run servers off a
steamID, but they are dynamic for servers, at least I thought.

Another problem with DNS names is how to report to the master
server that this is the unique name?

Another issue is that DNS names aren't port identified, so if you
move server from 27015 to 27016 your clients won't be able to
connect.

On 12/9/2012 8:28 PM, Robert Paulson wrote:

This has been asked for many times over the past years.

It would be very helpful because it would allow us to move to
better hosts and faster servers without losing 90% of our players
due to an IP change. Even for TF2, quickplay accounts do little
to
help a migration.

On Sun, Dec 9, 2012 at 7:30 PM, Calvin Judy
<[email protected] [8]> wrote:

Why would you need to go IP -> name?
 
And to my understanding the majority of the server browser
wouldn't even have to be recoded, it would just need to store
the string rather than the ip, and then resolve it everytime
someone wants the server information. (Correct me if I'm wrong
on this?)

----- Original Message -----
FROM: [BT]Black V [3]
TO: Half-Life dedicated Win32 server mailing list [4]
SENT: Sunday, December 09, 2012 9:34 PM
SUBJECT: Re: [hlds] SRV records

If only someone could invent an ip to name lookup
system.........
On 10/12/2012 3:09 PM, "Cameron Munroe"
<[email protected] [5]> wrote:

The biggest problem with sub domains is that one day you
could point everyone to a server based in the USA and the
next day point everyone to a server is Russia.

However, I do agree it would be nice.

The next problem would be how to setup such system.

On 12/9/2012 6:01 PM, T Marler wrote:

Okay guys, seriously now. Can we please get SRV record
support for srcds? Also, having favourites saved based on
(sub)domain and not just IP?

I think we all want to see this actually addressed. I
haven't yet seen a good reason why these haven't been.

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