How would you prevent servers from updating hosts if they are not authorized to 
use said (sub)domains? Ala spoofing.

----- Original Message -----
From: "Stephan Jauernick" <[email protected]>
To: "Half-Life dedicated Win32 server mailing list" 
<[email protected]>
Sent: Monday, December 10, 2012 9:32:27 AM
Subject: Re: [hlds] SRV records

Hi,

The Problem why i think its nessecary for Servers and Master Servers to 
support advertising DNS hosts when available is that most people find 
servers via the Master Browser and when saving a Server as a Favorite.

Then still the IP Would be saved and when it changes -> We got the same 
problem all over...

When the Server tells "hey i am reachable under tf2j.domain.com" and 
the MS and Server Browser uses that from now on all would work fine.


Am 10.12.2012 17:12, schrieb T Marler:
> It seems to me like SRV record support could just be a one-way simple
> process where it resolves to the server and port, and that's it. Why
> does the server need to register this information on the master
> server? I don't see why this is necessary. The people connecting
> through the master server are the people using the browser anyways, 
> so
> SRV records do not impact them. Ergo a server doesn't need to 
> register
> SRV records with a master server. Furthermore, having an srcds server
> as a dns authoritative server sounds like a really bad idea.
>
> I suspect the way this could be handled is:
>
> a) Favourites list now stores IPs AND DNS hostnames (including SRV
> records). When the player refreshes the hostnames resolve to the host
> and returns the status. Connecting also resolves to the current
> information.
>
> b) Console command usage of DNS could easily be expanded to support
> SRV records. Is it really so hard to support tf2j.domain.com ->
> x.x.x.x:xxxx? It's been part of the DNS spec for decades.
>
> ----- Original Message -----
> From: "Cameron Munroe" <[email protected]>
> To: "Half-Life dedicated Win32 server mailing list"
> <[email protected]>
> Sent: Sunday, December 9, 2012 9:46:22 PM
> Subject: Re: [hlds] SRV records
>
>
>
> Black I mean a system for in game that can't be abused, or hacked. I
> know there is DNS. It would be much easier to run servers off a
> steamID, but they are dynamic for servers, at least I thought.
>
> Another problem with DNS names is how to report to the master server
> that this is the unique name?
>
> Another issue is that DNS names aren't port identified, so if you
> move server from 27015 to 27016 your clients won't be able to 
> connect.
>
>
>
> On 12/9/2012 8:28 PM, Robert Paulson wrote:
>
>
> This has been asked for many times over the past years.
>
> It would be very helpful because it would allow us to move to better
> hosts and faster servers without losing 90% of our players due to an
> IP change. Even for TF2, quickplay accounts do little to help a
> migration.
>
>
>
>
> On Sun, Dec 9, 2012 at 7:30 PM, Calvin Judy < [email protected] > 
> wrote:
>
>
>
>
> Why would you need to go IP -> name?
>
> And to my understanding the majority of the server browser wouldn't
> even have to be recoded, it would just need to store the string 
> rather
> than the ip, and then resolve it everytime someone wants the server
> information. (Correct me if I'm wrong on this?)
>
>
>
>
> ----- Original Message -----
> From: [BT]Black V
> To: Half-Life dedicated Win32 server mailing list
> Sent: Sunday, December 09, 2012 9:34 PM
> Subject: Re: [hlds] SRV records
>
>
>
> If only someone could invent an ip to name lookup system.........
> On 10/12/2012 3:09 PM, "Cameron Munroe" < [email protected] > 
> wrote:
>
>
> The biggest problem with sub domains is that one day you could point
> everyone to a server based in the USA and the next day point everyone
> to a server is Russia.
>
> However, I do agree it would be nice.
>
> The next problem would be how to setup such system.
>
> On 12/9/2012 6:01 PM, T Marler wrote:
>
>
> Okay guys, seriously now. Can we please get SRV record support for
> srcds? Also, having favourites saved based on (sub)domain and not 
> just
> IP?
>
> I think we all want to see this actually addressed. I haven't yet
> seen a good reason why these haven't been.
>
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