Yah, I have a server @ Limestone Dallas and I've been dropping from it randomly 
for the past 2 days....This is not limited to TF2 either (or even SCRDS) as I'm 
dropping on other games too that have servers at Limestone...

It's weird because not everyone is having an issue and the pings will just 
magically fix themselves over the course of 2 minutes lets say, just as 
magically as the issue began. I'm thinking it is a bigger internet 
carrier/transport issue that is causing connectivity issues from my area to 
Dallas (and possibly other locations?).

From: [email protected]
Date: Sun, 30 Dec 2012 11:50:29 -0800
To: [email protected]
Subject: Re: [hlds] Player time-out's?

I've been having a hell of a time with Limestone Networks recently... :| it's 
way worse then it was in the sense we're getting a lot of dropped traffic.

Thanks,
Kyle.




On Sat, Dec 29, 2012 at 9:51 PM, Damir . <[email protected]> wrote:





Are you servers located in Texas perhaps? Possibly even within the Limestone 
Network more specifically?

> From: [email protected]


> To: [email protected]
> Date: Sat, 29 Dec 2012 21:29:54 -0800
> Subject: Re: [hlds] Player time-out's?


> 
> Yes, we re seeing this as well.  Some of my Windows TF2 servers seem more
> prone to it than others. One server in particular I need to restart
> sometimes several times per day when prior to 3 days ago it could run a week


> or until an update came along without a restart. The issue I'm seeing is
> that at totally random times when the clients try to connect, they get the
> client message "Retrieving Server Info" and their client just hangs there


> indefinately. At the same time, the every player attempting to connect is
> actually assigned a ghosted slot in the server that will only close if the
> player disconnects and tries to reconnect. This causes the server to fill


> with ghost slots until they're restarted. My servers running the latest SM
> and MM, but so are my other ones and only 2 or 3 out of 15 are having the
> problem consistently.
> 
> 
> -----Original Message-----


> From: [email protected]
> [mailto:[email protected]] On Behalf Of Weasel


> Sent: Saturday, December 29, 2012 8:52 PM
> To: [email protected]
> Subject: [hlds] Player time-out's?
> 
> Anybody seem to be getting more player's timing-out when trying to join the


> game?
> I seem to be seeing these on my server a lot in about the last 24-36 hours
> 
> Dropped The Loch Ness C__kster from server (The Loch Ness C__kster timed
> out)
> 
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