Funny how some multi million dollar companies run businesses like mom and pop 
shop. 

Sent from my iPhone

On Feb 19, 2013, at 10:02 AM, Cc2iscooL <[email protected]> wrote:

> I was not aware that Valve was using Pinion on their official servers now.
> 
> Guess it's a good thing I got out of TF2 when I did. When I ran a community 
> it was completely funded by donations, and normally those donations were met 
> without issue, anything extra was either put back into the community or used 
> when the goal was not necessarily met. I didn't have to force ads on people 
> to stay afloat.
> 
> Next thing you know it, you'll purchase a game full price and have to watch a 
> 30 second ad (lol EA games intro movies) to even play the game.
> 
> I completely support players using the HOSTS file, turning off the MOTD, or 
> etc to not see those ads.
> 
> On Tue, Feb 19, 2013 at 9:45 AM, Mart-Jan Reeuwijk <[email protected]> wrote:
> I've been using MVPS Hosts for many years: 
> http://winhelp2002.mvps.org/hosts.htm
> for a number of reasons like security, ad blocking, stats blocking etc.
> 
> One of the listed lines in it: 
> 127.0.0.1  motd.pinion.gg #[Game Adverts]
> There is no reason to ban ppl who use localized settings as their preference. 
> People have the choice to disable the MOTD, etc. 
> 
> And actually that is not hacking "your" server. They block the content from 
> Pinion, which is a 3rd party who has nothing to do with the client but way 
> more with the server ('s owner). The client blocking the third party is 
> entirely up to them. They didn't change or access your server in any way 
> inappropriate.
> 
> And btw, "hacking" in relation to the game is being able to overcome server 
> settings/limitations by using arbitrary means that change processes run-time. 
> Like the named "aimbots" "wallhacks" etc. Protection/insurance of client 
> settings and files is done via the sv_cheats and sv_pure var's. Its 
> "exploiting" when something is abused but not protected within the game. If 
> its downright a OPTION in the game to block MOTD's, its neither in regards to 
> blocking the pinion ads.
> 
> You state that its in the "rules" of the server that clients should view the 
> MOTD... but where/when do you state that? When the client connects? in the 
> MOTD? oh, no, thats already (ab)used with Pinion. so where/when then? in the 
> game's chat? more ads in-game midscreen ? I've always seen the MOTD as a 
> place where a server owner can put his banner, server rules and whatnot so 
> players have an idea what community and rules they have to play by. If you as 
> server owner replaced that with 1 big advert, then when are the players to 
> find out about the rules? not from your MOTD, and by the time you can advert 
> them, they are already past that. 
> 
> Also, with Pinion crashing clients if they have the latest Flash installed, 
> who are you to crash somebody's game?
> 
> With what I read bout the pinion stuff, I'm just glad I disabled MOTD a long 
> time ago, it has been a pain crashing the game for a number of things over 
> the years, and there is never been anything there thats interesting enough. 
> So far I've not seen even 1 positive argument to enable it anyways. With 
> positive one I mean not saying: 
> - or otherwise you just look at a countdown
> - or you get a ban
> - etc.
> 
> Make it a privilege, that they get a "donator slot" or other perks for 3 
> hours or something like that. Reward them doing "good", don't punish the 
> "bad". I bet you get then even discussions about it to get ppl to enable it. 
> Instead of now ppl recommending each other to turn it off, getting a hosts 
> block, etc.
> 
> "Join a Pinion enabled server, watch their video, and get a Neon-sign hat."
> 
> No idea how it can be that a advertizing company doesn't know how to please 
> their audience. Guess thats the gap between the "positive" message and 
> actually giving a positive experience.
> 
> Also, reading the SPUF, with Pinion ads running, it loads its video, and 
> takes so long to load the video, and then it still has to finish it. So thats 
> 1-1,5 minutes instead of the 30 second countdown? pfff, 30 sec countdown any 
> time beats that timewaste.
> 
> From: Todd Pettit <[email protected]>
> 
> To: Half-Life dedicated Win32 server mailing list 
> <[email protected]> 
> Sent: Tuesday, 19 February 2013, 6:11
> 
> Subject: Re: [hlds] Pinion Pot of Gold blacklist?
> 
> My point is if you are using you client settings to subvert my server 
> settings then you are hacking. So there is no reason I should not punish 
> players who subvert the ads any differently than someone who spams chat, 
> abuses voting, trolls the server, aimbots, wallhacks, etc. By your reasoning 
> these hacks, cheats, and behaviors are perfectly reasonable to use on any 
> server simply because you are located somewhere else. The second you connect 
> to our server you are taking the slot of a player who actually contributes to 
> the well being of the community and you are just to lazy to join one of 
> hundreds of other servers and not contribute to them. I don't take it 
> personally, by the way, I prevent it.
> 
> ----- Original Message -----
> From: "[BT]Black V" <[email protected]>
> To: "Half-Life dedicated Win32 server mailing list" 
> <[email protected]>
> Sent: Tuesday, February 19, 2013 12:02:24 AM
> Subject: Re: [hlds] Pinion Pot of Gold blacklist?
> 
> 
> 
> 
> 
> 
> 
> The game is free NOW. 
> But yes that is my point I would join another server rather than see ads 
> 
> and your point is you feel you have the right to show me those ads 
> 
> It's not a personal attack on you, I don't like ads, where I can avoid them, 
> I do 
> As you server is under you full control, so is my client 
> 
> 
> 
> 
> On Tue, Feb 19, 2013 at 5:35 PM, Yun Huang Yong < [email protected] > 
> wrote: 
> 
> 
> 
> On 19/02/2013 3:12 PM, Todd Pettit wrote: 
> 
> 
> I offer a pinion bypass to all my players for $1 a month. It already has 
> close to a hundred people who are contributing. So our players obviously like 
> our servers enough to contribute. 
> 
> How do you handle the billing? 
> 
> I looked around for ways for players to contribute micro-donations and most 
> solutions made it crazily inefficient. e.g. PayPal is 2.4% + 30c for every 
> transaction. 
> 
> I would love a mechanism that allowed players to easily contribute micro 
> amounts... :) 
> 
> 
> 
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> 
> 
> -- 
> Cheers 
> 
> Terry Wrennall 
> 
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