Not that I am aware of fletcher, I stopped the TF2 server I was updating, I
have since rebooted the entire box just in case there was a process still
being held onto and am still getting this error.


On Mon, May 13, 2013 at 7:55 PM, Fletcher Dunn
<[email protected]>wrote:

>  Do you have any files in use, zombie processes, etc?****
>
> ** **
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Jason
> *Sent:* Monday, May 13, 2013 4:54 PM
>
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Mandatory TF2 update coming****
>
> ** **
>
> I have updated 4 of my 5 servers.  With the 5th one, I keep getting the
> following error -- and I know I have my install directory correct.....it
> went through the update, got to 100% then continually gives out the
> following error:****
>
> ** **
>
> [  0%] Checking for available updates...****
>
> [----] Verifying installation...****
>
> Steam Console Client (c) Valve Corporation****
>
> -- type 'quit' to exit --****
>
> Loading Steam3...OK.****
>
> Loading Steam2...OK.****
>
> ** **
>
> Steam>@ShutdownOnFailedCommand 1****
>
> "@ShutdownOnFailedCommand" = "1"****
>
> ** **
>
> Steam>@NoPromptForPassword 1****
>
> "@NoPromptForPassword" = "1"****
>
> ** **
>
> Steam>login anonymous****
>
> ** **
>
> Connecting anonymously to Steam Public...Success.****
>
> ** **
>
> Steam>force_install_dir tf2****
>
> ** **
>
> Steam>app_update 232250 verify****
>
>  Initial App state (0x406) installed****
>
>  App state (0x10506) reconfiguring, progress: 0.00 (0 / 0)****
>
> Error! App '232250' state is 0x606 after update job.****
>
> ** **
>
> ------------****
>
> ** **
>
> I tried with and without "verify" and it's the same result.  Also, I am on
> Ubuntu 12.04 and don't know how to get past this.....any help would be
> appreciated.  ****
>
> ** **
>
> On Mon, May 13, 2013 at 6:57 PM, Albert Davis <[email protected]>
> wrote:****
>
> I am using the update option through my GPS ****
>
> ** **
>
> On Mon, May 13, 2013 at 6:50 PM, Ross Bemrose <[email protected]> wrote:*
> ***
>
> They don't anymore.  Instead, they push out cfg/mapcycle_default.txt
>
> Having said that, a few config files are overwritten if you use validate,
> specifically all the replay configs and config_arena.cfg
>
> You are updating through SteamCMD, RIGHT?****
>
>
>
> On 5/13/2013 6:46 PM, Albert Davis wrote:****
>
>  WHY when you guys put an update out, you insist on causing files such as
> MOTD/MAPCYCLE to default? I find that stupidly annoying. It just happened
> again..... wtf?****
>
> ** **
>
> On Mon, May 13, 2013 at 6:36 PM, Valentin G. <[email protected]> wrote:*
> ***
>
> It does happen. Updates take a while to distribute through the CDN.****
>
> ** **
>
> On Tue, May 14, 2013 at 12:12 AM, Peter Jerde <[email protected]>
> wrote:****
>
> Did today's different procedure somehow affect how the update was pushed
> out to clients? It took me several tries and restarting steam before my own
> client got updated, and I'm getting reports of other people unable to
> connect to our servers because their clients are out of date.
>
> I don't recall that ever happening before pre-steampipe.
>
>  - Peter****
>
>
>
>
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>
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> ** **
>
> ** **
>
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>
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>
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>  ** **
>
>
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>
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