2 Server reboots and still getting:

Error! App '232250' state is 0x606 after update job.

Don't know what I can do other than reinstalling my server.


On Mon, May 13, 2013 at 8:04 PM, Jason <[email protected]> wrote:

> I will try with validate -- but this happens even without it.
>
>
> On Mon, May 13, 2013 at 8:04 PM, Jason <[email protected]> wrote:
>
>> Not that I am aware of fletcher, I stopped the TF2 server I was updating,
>> I have since rebooted the entire box just in case there was a process still
>> being held onto and am still getting this error.
>>
>>
>> On Mon, May 13, 2013 at 7:55 PM, Fletcher Dunn <
>> [email protected]> wrote:
>>
>>>  Do you have any files in use, zombie processes, etc?****
>>>
>>> ** **
>>>
>>> *From:* [email protected] [mailto:
>>> [email protected]] *On Behalf Of *Jason
>>> *Sent:* Monday, May 13, 2013 4:54 PM
>>>
>>> *To:* Half-Life dedicated Win32 server mailing list
>>> *Subject:* Re: [hlds] Mandatory TF2 update coming****
>>>
>>> ** **
>>>
>>> I have updated 4 of my 5 servers.  With the 5th one, I keep getting the
>>> following error -- and I know I have my install directory correct.....it
>>> went through the update, got to 100% then continually gives out the
>>> following error:****
>>>
>>> ** **
>>>
>>> [  0%] Checking for available updates...****
>>>
>>> [----] Verifying installation...****
>>>
>>> Steam Console Client (c) Valve Corporation****
>>>
>>> -- type 'quit' to exit --****
>>>
>>> Loading Steam3...OK.****
>>>
>>> Loading Steam2...OK.****
>>>
>>> ** **
>>>
>>> Steam>@ShutdownOnFailedCommand 1****
>>>
>>> "@ShutdownOnFailedCommand" = "1"****
>>>
>>> ** **
>>>
>>> Steam>@NoPromptForPassword 1****
>>>
>>> "@NoPromptForPassword" = "1"****
>>>
>>> ** **
>>>
>>> Steam>login anonymous****
>>>
>>> ** **
>>>
>>> Connecting anonymously to Steam Public...Success.****
>>>
>>> ** **
>>>
>>> Steam>force_install_dir tf2****
>>>
>>> ** **
>>>
>>> Steam>app_update 232250 verify****
>>>
>>>  Initial App state (0x406) installed****
>>>
>>>  App state (0x10506) reconfiguring, progress: 0.00 (0 / 0)****
>>>
>>> Error! App '232250' state is 0x606 after update job.****
>>>
>>> ** **
>>>
>>> ------------****
>>>
>>> ** **
>>>
>>> I tried with and without "verify" and it's the same result.  Also, I am
>>> on Ubuntu 12.04 and don't know how to get past this.....any help would be
>>> appreciated.  ****
>>>
>>> ** **
>>>
>>> On Mon, May 13, 2013 at 6:57 PM, Albert Davis <[email protected]>
>>> wrote:****
>>>
>>> I am using the update option through my GPS ****
>>>
>>> ** **
>>>
>>> On Mon, May 13, 2013 at 6:50 PM, Ross Bemrose <[email protected]>
>>> wrote:****
>>>
>>> They don't anymore.  Instead, they push out cfg/mapcycle_default.txt
>>>
>>> Having said that, a few config files are overwritten if you use
>>> validate, specifically all the replay configs and config_arena.cfg
>>>
>>> You are updating through SteamCMD, RIGHT?****
>>>
>>>
>>>
>>> On 5/13/2013 6:46 PM, Albert Davis wrote:****
>>>
>>>  WHY when you guys put an update out, you insist on causing files such
>>> as MOTD/MAPCYCLE to default? I find that stupidly annoying. It just
>>> happened again..... wtf?****
>>>
>>> ** **
>>>
>>> On Mon, May 13, 2013 at 6:36 PM, Valentin G. <[email protected]>
>>> wrote:****
>>>
>>> It does happen. Updates take a while to distribute through the CDN.****
>>>
>>> ** **
>>>
>>> On Tue, May 14, 2013 at 12:12 AM, Peter Jerde <[email protected]>
>>> wrote:****
>>>
>>> Did today's different procedure somehow affect how the update was pushed
>>> out to clients? It took me several tries and restarting steam before my own
>>> client got updated, and I'm getting reports of other people unable to
>>> connect to our servers because their clients are out of date.
>>>
>>> I don't recall that ever happening before pre-steampipe.
>>>
>>>  - Peter****
>>>
>>>
>>>
>>>
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>>>
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>>>
>>> ** **
>>>
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>>>
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>>>
>>>
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>>>
>>
>
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