I have updated 4 of my 5 servers.  With the 5th one, I keep getting the
following error -- and I know I have my install directory correct.....it
went through the update, got to 100% then continually gives out the
following error:

[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam3...OK.
Loading Steam2...OK.

Steam>@ShutdownOnFailedCommand 1
"@ShutdownOnFailedCommand" = "1"

Steam>@NoPromptForPassword 1
"@NoPromptForPassword" = "1"

Steam>login anonymous

Connecting anonymously to Steam Public...Success.

Steam>force_install_dir tf2

Steam>app_update 232250 verify
 Initial App state (0x406) installed
 App state (0x10506) reconfiguring, progress: 0.00 (0 / 0)
Error! App '232250' state is 0x606 after update job.

------------

I tried with and without "verify" and it's the same result.  Also, I am on
Ubuntu 12.04 and don't know how to get past this.....any help would be
appreciated.


On Mon, May 13, 2013 at 6:57 PM, Albert Davis <[email protected]>wrote:

> I am using the update option through my GPS
>
>
> On Mon, May 13, 2013 at 6:50 PM, Ross Bemrose <[email protected]> wrote:
>
>>  They don't anymore.  Instead, they push out cfg/mapcycle_default.txt
>>
>> Having said that, a few config files are overwritten if you use validate,
>> specifically all the replay configs and config_arena.cfg
>>
>> You are updating through SteamCMD, RIGHT?
>>
>>
>> On 5/13/2013 6:46 PM, Albert Davis wrote:
>>
>> WHY when you guys put an update out, you insist on causing files such as
>> MOTD/MAPCYCLE to default? I find that stupidly annoying. It just happened
>> again..... wtf?
>>
>>
>>  On Mon, May 13, 2013 at 6:36 PM, Valentin G. <[email protected]>wrote:
>>
>>> It does happen. Updates take a while to distribute through the CDN.
>>>
>>>
>>> On Tue, May 14, 2013 at 12:12 AM, Peter Jerde <[email protected]>wrote:
>>>
>>>> Did today's different procedure somehow affect how the update was
>>>> pushed out to clients? It took me several tries and restarting steam before
>>>> my own client got updated, and I'm getting reports of other people unable
>>>> to connect to our servers because their clients are out of date.
>>>>
>>>> I don't recall that ever happening before pre-steampipe.
>>>>
>>>>  - Peter
>>>>
>>>>
>>>>
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>>
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