This would never work. It is impossible to automatically tell if a webpage isn't a rules listing or a backpack page. Anyone who ran 32 slots knows any sort of penalty practically removes you from quickplay because there are too many servers. Since you ran ProTF2 until being banned for fake players 3 times, you should know better than this.
There is one solution already suggested before that would've solved the reloading ads in the background without completely crippling the MOTD. Simply block the webpage usermessage if it exceeds a rate limit such as 2 times per 10 minutes. Speaking to the TF2 devs this would literally only take 5 extra minutes of coding. There is already code in place for rate limiting inside A2SINFO handling, so you could copy and paste that. Then insert an if statement inside the usermessage handling function and remove the VGUIMenu url if the rate limit is exceeded. On Sun, Nov 10, 2013 at 2:30 AM, Supreet <[email protected]> wrote: > Agreed with the Doctor. Quickplay does not promote community building. > > Also, another great point mentioned by another individual: > > Ever since free to play, people don't want to donate to community servers. > They would rather spend on items. > > So, we need ads and full liberty to do whatever we want on the expensive > server hardware we're running. > > There's a simple solution. > > Valve, tweak the engine to use less resources (we know you won't, too much > effort, loss of quality) so it would lessen the cost of renting hardware. > > OR > > A very plausible solution (up to the developers) - Figure out a way to > give ad enabled servers some quick play penalty. > > In the long run, this is a very viable solution that does not require > custom change. > > Also, how about the CVAR people use to connect using console to avoid ads. > > connect IP matchmaking > > Please Valve, are you really going to try to convince us you put it out > there for testing and debugging? > > You gave all the whiny kids about ads a free get out of ads pass! > > If you are not going to change anything, at least please remove that CVAR. > > What do you guys think about the CVAR and quickplay penalty idea? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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