Do you guys really have to reopen the same conversation every single week? Have I ever told you the definition of insanity? Insanity is doing the same thing over-and-over again expecting the outcome to be any different. "Maybe if I email Valve this time they'll change quickplay; Nono, maybe if I email them THIS time they'll change it" When my friend Keeg first told me about the constant bickering on the mailing list I dismissed him. "No, Valve will change it eventually" But I learned, I took notice that it won't change, and then my perspective started to turn similar to his. Every email I read, it's the same thing, Every-single-email begging Valve for a fix over-and-over-and-over. The thing is, you've already emailed them once before. Have I ever told you the definition of insanity?
On Tue, Feb 10, 2015 at 10:43 AM, Cats From Above <[email protected]> wrote: > @E. Olsen: Your suggestion would still potentially expose players to the > types of servers which have been deemed as cancerous by Valve. It is akin > to saying, “Oh hey! We see you’ve played five hours of TF2, now we’re going > to throw you out into the wilderness with only this wooden mallet to defend > yourself with! You might find a bad server or two, but at least you can > blacklist them AFTER the event!” – This is what you’re essentially saying. > Right now, Valve doesn’t have that problem. Why? Because Valve basically > hid the toxic servers along with all other community servers behind a > configuration option. > > If you want to change that, you need to work on their terms, their > standards. Their standard is that it is completely unacceptable to > potentially have players dropping into servers which provide false > information, abusive donator benefits and the like. Thus, if you want > Quickplay to change, you need to offer them a solution that offers the same > level of effective protection that is currently offered to players both new > and old. That is, “Providing you don’t go screwing with options you don’t > understand the ramifications of, you’re guaranteed to have a Valve approved > experience.” > > Unfortunately, the solution of dropping players into the community pool > after X number of hours does nothing to address the standard of behaviour > exhibited by some community servers. Rather, all it does is give new > players a short reprieve prior to being shunted out of what Valve consider > to be the “Garden of Eden” – that being, official servers. I don't > necessarily agree with that description, but still, it is what it is. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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