No, please do tell. On Feb 10, 2015 9:57 AM, "N-Gon" <[email protected]> wrote:
> Do you guys really have to reopen the same conversation every single week? > Have I ever told you the definition of insanity? > Insanity is doing the same thing over-and-over again expecting the outcome > to be any different. > "Maybe if I email Valve this time they'll change quickplay; Nono, maybe if > I email them THIS time they'll change it" > When my friend Keeg first told me about the constant bickering on the > mailing list I dismissed him. > "No, Valve will change it eventually" But I learned, I took notice that it > won't change, and then my perspective started to turn similar to his. > Every email I read, it's the same thing, Every-single-email begging Valve > for a fix over-and-over-and-over. > The thing is, you've already emailed them once before. > Have I ever told you the definition of insanity? > > On Tue, Feb 10, 2015 at 10:43 AM, Cats From Above < > [email protected]> wrote: > >> @E. Olsen: Your suggestion would still potentially expose players to the >> types of servers which have been deemed as cancerous by Valve. It is akin >> to saying, “Oh hey! We see you’ve played five hours of TF2, now we’re going >> to throw you out into the wilderness with only this wooden mallet to defend >> yourself with! You might find a bad server or two, but at least you can >> blacklist them AFTER the event!” – This is what you’re essentially saying. >> Right now, Valve doesn’t have that problem. Why? Because Valve basically >> hid the toxic servers along with all other community servers behind a >> configuration option. >> >> If you want to change that, you need to work on their terms, their >> standards. Their standard is that it is completely unacceptable to >> potentially have players dropping into servers which provide false >> information, abusive donator benefits and the like. Thus, if you want >> Quickplay to change, you need to offer them a solution that offers the same >> level of effective protection that is currently offered to players both new >> and old. That is, “Providing you don’t go screwing with options you don’t >> understand the ramifications of, you’re guaranteed to have a Valve approved >> experience.” >> >> Unfortunately, the solution of dropping players into the community pool >> after X number of hours does nothing to address the standard of behaviour >> exhibited by some community servers. Rather, all it does is give new >> players a short reprieve prior to being shunted out of what Valve consider >> to be the “Garden of Eden” – that being, official servers. I don't >> necessarily agree with that description, but still, it is what it is. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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