Just update Sourcemod to the latest snapshot (released last night), and you'll be good to go.
On Fri, Jun 12, 2015 at 7:42 AM, epi <[email protected]> wrote: > It seems that running TFTrue broke changelevel at first, but this has been > fixed: > > http://teamfortress.tv/post/441614/tftrue > > I can verify that fuzzy changelevel (changelevel upward) works on my > server, both stock and with sourcemod or the updated tftrue enabled. > Haven't tried any other plugins or more than one at the same time, though. > > Worth noting is that with sourcemod enabled, there is a long spew of > "CModelLoader::Map_IsValid: No such map" after each changelevel. I think > this is due to the way it handles the command "sm_map", but I've not done > any testing of value. > > On 6/12/2015 6:32 AM, Alexander Kolev wrote: > >> https://teamfortress.tv/post/441590/tf2-update-for-6-11-15-6-12-15-utc - >> Check this out! :/ >> >> 2015-06-12 11:55 GMT+03:00 Alexander Kolev <[email protected] >> <mailto:[email protected]>>: >> >> The changelevel cvar is broken. Help someone! When i try to change >> the map it gives me this: CModelLoader::Map_IsValid: No such map >> 'cp_process_final1' >> >> 2015-06-12 3:09 GMT+03:00 Eric Smith <[email protected] >> <mailto:[email protected]>>: >> >> >> We've released a mandatory update for TF2. The notes for the >> update are below. The new version is 2827522. >> >> -Eric >> >> ------------------------- >> >> - Mann Co. Store summer sale is on! >> - Updated dedicated server 'status' command to include sv_tags >> - Enabled raw mouse input for Mac clients >> - Added OWL 13 tournament medals >> - Added TF2Connexion Season 15 tournament medals >> - Fixed a client crash related to the HUD >> - Updated the localization files >> - Updated Mann Co. Store prices for foreign currencies to >> current USD equivalents >> - Security/crash fixes (thanks to Nathaniel Theis for these >> reports) >> - Fixed a remote code execution bug and a crash related >> to malformed custom spray files >> - Added checks to the voice system that prevent loading >> codecs other than the files that ship with the game >> - Updated the Maps Workshop Beta >> - Workshop map names (e.g. workshop/cp_foo.ugc123456) >> can now be used in the map, changelevel, and nextlevel commands >> as well as the mapcycle config >> - Allow fuzzy name matching in the map, changelevel, >> and nextlevel commands as well as the mapcycle config -- e.g. >> "changelevel dustbowl" >> - Shorthand workshop map names of the form >> workshop/<id> (e.g. workshop/123456) will now auto-resolve to >> the full map name >> - Running tf_workshop_map_sync is no longer necessary, >> maps will be fetched and updated on demand during level change >> - tf_workshop_map_sync is no longer blocking, and can >> be used to precache maps in the background >> - Workshop maps are no longer copied to >> tf/maps/workshop/ by default, instead using the single copy in >> the steamapps/workshop folder >> - Fixed some cases of embedded resources in workshop >> maps, such as cubemaps, not being loaded properly >> - Fixed an issue preventing game servers from properly >> receiving updates to workshop map files >> - Fixed game servers using registered accounts via >> sv_setsteamaccount not being able to download workshop content >> - Fixed syncing workshop maps prior to the first map >> load on a dedicated server >> - Updated in-game workshop import tool >> - Fixed not being able to select the >> class/other tags for cosmetic items >> - Hide unused buttons when editing an existing >> workshop entry >> - Fixed text getting truncated when editing >> items with long descriptions >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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