Just update Sourcemod to the latest snapshot (released last night), and
you'll be good to go.

On Fri, Jun 12, 2015 at 7:42 AM, epi <[email protected]> wrote:

> It seems that running TFTrue broke changelevel at first, but this has been
> fixed:
>
> http://teamfortress.tv/post/441614/tftrue
>
> I can verify that fuzzy changelevel (changelevel upward) works on my
> server, both stock and with sourcemod or the updated tftrue enabled.
> Haven't tried any other plugins or more than one at the same time, though.
>
> Worth noting is that with sourcemod enabled, there is a long spew of
> "CModelLoader::Map_IsValid:  No such map" after each changelevel. I think
> this is due to the way it handles the command "sm_map", but I've not done
> any testing of value.
>
> On 6/12/2015 6:32 AM, Alexander Kolev wrote:
>
>> https://teamfortress.tv/post/441590/tf2-update-for-6-11-15-6-12-15-utc -
>> Check this out! :/
>>
>> 2015-06-12 11:55 GMT+03:00 Alexander Kolev <[email protected]
>> <mailto:[email protected]>>:
>>
>>     The changelevel cvar is broken. Help someone! When i try to change
>>     the map it gives me this: CModelLoader::Map_IsValid:  No such map
>>     'cp_process_final1'
>>
>>     2015-06-12 3:09 GMT+03:00 Eric Smith <[email protected]
>>     <mailto:[email protected]>>:
>>
>>
>>         We've released a mandatory update for TF2. The notes for the
>>         update are below. The new version is 2827522.
>>
>>         -Eric
>>
>>         -------------------------
>>
>>         - Mann Co. Store summer sale is on!
>>         - Updated dedicated server 'status' command to include sv_tags
>>         - Enabled raw mouse input for Mac clients
>>         - Added OWL 13 tournament medals
>>         - Added TF2Connexion Season 15 tournament medals
>>         - Fixed a client crash related to the HUD
>>         - Updated the localization files
>>         - Updated Mann Co. Store prices for foreign currencies to
>>         current USD equivalents
>>         - Security/crash fixes (thanks to Nathaniel Theis for these
>> reports)
>>                  - Fixed a remote code execution bug and a crash related
>>         to malformed custom spray files
>>                  - Added checks to the voice system that prevent loading
>>         codecs other than the files that ship with the game
>>         - Updated the Maps Workshop Beta
>>                  - Workshop map names (e.g. workshop/cp_foo.ugc123456)
>>         can now be used in the map, changelevel, and nextlevel commands
>>         as well as the mapcycle config
>>                  - Allow fuzzy name matching in the map, changelevel,
>>         and nextlevel commands as well as the mapcycle config -- e.g.
>>         "changelevel dustbowl"
>>                  - Shorthand workshop map names of the form
>>         workshop/<id> (e.g. workshop/123456) will now auto-resolve to
>>         the full map name
>>                  - Running tf_workshop_map_sync is no longer necessary,
>>         maps will be fetched and updated on demand during level change
>>                  - tf_workshop_map_sync is no longer blocking, and can
>>         be used to precache maps in the background
>>                  - Workshop maps are no longer copied to
>>         tf/maps/workshop/ by default, instead using the single copy in
>>         the steamapps/workshop folder
>>                  - Fixed some cases of embedded resources in workshop
>>         maps, such as cubemaps, not being loaded properly
>>                  - Fixed an issue preventing game servers from properly
>>         receiving updates to workshop map files
>>                  - Fixed game servers using registered accounts via
>>         sv_setsteamaccount not being able to download workshop content
>>                  - Fixed syncing workshop maps prior to the first map
>>         load on a dedicated server
>>                  - Updated in-game workshop import tool
>>                          - Fixed not being able to select the
>>         class/other tags for cosmetic items
>>                          - Hide unused buttons when editing an existing
>>         workshop entry
>>                          - Fixed text getting truncated when editing
>>         items with long descriptions
>>
>>
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>>
>>
>>
>>
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