I am seeing one strange bug with this update.

A few of my servers have had their sv_tags completely disappear. All the
servers in question are running custom maps, and there wasn't this issue
prior to yesterday's update.

They are running the same configuration as my other servers, and are
replay-enabled, but all of the sv_tags seemed to have been stripped out
(they are completely blank).

Any ideas? - I've tried re-running the update on each server with
"validate" on, and it doesn't seem like they're missing anything, and
they're running fine.

On Fri, Jun 12, 2015 at 8:34 AM, E. Olsen <[email protected]> wrote:

> Just update Sourcemod to the latest snapshot (released last night), and
> you'll be good to go.
>
> On Fri, Jun 12, 2015 at 7:42 AM, epi <[email protected]> wrote:
>
>> It seems that running TFTrue broke changelevel at first, but this has
>> been fixed:
>>
>> http://teamfortress.tv/post/441614/tftrue
>>
>> I can verify that fuzzy changelevel (changelevel upward) works on my
>> server, both stock and with sourcemod or the updated tftrue enabled.
>> Haven't tried any other plugins or more than one at the same time, though.
>>
>> Worth noting is that with sourcemod enabled, there is a long spew of
>> "CModelLoader::Map_IsValid:  No such map" after each changelevel. I think
>> this is due to the way it handles the command "sm_map", but I've not done
>> any testing of value.
>>
>> On 6/12/2015 6:32 AM, Alexander Kolev wrote:
>>
>>> https://teamfortress.tv/post/441590/tf2-update-for-6-11-15-6-12-15-utc -
>>> Check this out! :/
>>>
>>> 2015-06-12 11:55 GMT+03:00 Alexander Kolev <[email protected]
>>> <mailto:[email protected]>>:
>>>
>>>     The changelevel cvar is broken. Help someone! When i try to change
>>>     the map it gives me this: CModelLoader::Map_IsValid:  No such map
>>>     'cp_process_final1'
>>>
>>>     2015-06-12 3:09 GMT+03:00 Eric Smith <[email protected]
>>>     <mailto:[email protected]>>:
>>>
>>>
>>>         We've released a mandatory update for TF2. The notes for the
>>>         update are below. The new version is 2827522.
>>>
>>>         -Eric
>>>
>>>         -------------------------
>>>
>>>         - Mann Co. Store summer sale is on!
>>>         - Updated dedicated server 'status' command to include sv_tags
>>>         - Enabled raw mouse input for Mac clients
>>>         - Added OWL 13 tournament medals
>>>         - Added TF2Connexion Season 15 tournament medals
>>>         - Fixed a client crash related to the HUD
>>>         - Updated the localization files
>>>         - Updated Mann Co. Store prices for foreign currencies to
>>>         current USD equivalents
>>>         - Security/crash fixes (thanks to Nathaniel Theis for these
>>> reports)
>>>                  - Fixed a remote code execution bug and a crash related
>>>         to malformed custom spray files
>>>                  - Added checks to the voice system that prevent loading
>>>         codecs other than the files that ship with the game
>>>         - Updated the Maps Workshop Beta
>>>                  - Workshop map names (e.g. workshop/cp_foo.ugc123456)
>>>         can now be used in the map, changelevel, and nextlevel commands
>>>         as well as the mapcycle config
>>>                  - Allow fuzzy name matching in the map, changelevel,
>>>         and nextlevel commands as well as the mapcycle config -- e.g.
>>>         "changelevel dustbowl"
>>>                  - Shorthand workshop map names of the form
>>>         workshop/<id> (e.g. workshop/123456) will now auto-resolve to
>>>         the full map name
>>>                  - Running tf_workshop_map_sync is no longer necessary,
>>>         maps will be fetched and updated on demand during level change
>>>                  - tf_workshop_map_sync is no longer blocking, and can
>>>         be used to precache maps in the background
>>>                  - Workshop maps are no longer copied to
>>>         tf/maps/workshop/ by default, instead using the single copy in
>>>         the steamapps/workshop folder
>>>                  - Fixed some cases of embedded resources in workshop
>>>         maps, such as cubemaps, not being loaded properly
>>>                  - Fixed an issue preventing game servers from properly
>>>         receiving updates to workshop map files
>>>                  - Fixed game servers using registered accounts via
>>>         sv_setsteamaccount not being able to download workshop content
>>>                  - Fixed syncing workshop maps prior to the first map
>>>         load on a dedicated server
>>>                  - Updated in-game workshop import tool
>>>                          - Fixed not being able to select the
>>>         class/other tags for cosmetic items
>>>                          - Hide unused buttons when editing an existing
>>>         workshop entry
>>>                          - Fixed text getting truncated when editing
>>>         items with long descriptions
>>>
>>>
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>>>
>>>
>>>
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