Spamfilter.
BTW you are not alone with this.
On 04.09.2015 00:33, Paul wrote:
Apologies for going off topic, but I keep getting spam from different
emails from someone called 'Amy Happy' via this mailing list. Other
than unsubscribing from this mailing list or changing email address,
is there any way I can stop this spam mail being sent to me (I assume
others here are getting these messages to from her)?
On 3 September 2015 at 21:41, Ross Bemrose <[email protected]
<mailto:[email protected]>> wrote:
There are a few things added even just recently that are aimed
squarely at community servers.
One big example of this is the Map Workshop. Valve servers don't
use the map workshop... it exists solely to make it easier to run
a community server without needing to host maps on your server (or
Fast Download server). It may have taken 3 months, but it looks
like all the bugs have finally been ironed out of it.
Even minor things like changing the passtime cvars so that they
aren't marked as cheats were done for community servers.
Does this make up for separating community servers from official
Valve servers? Probably not.
As for the business model, it's pretty clear why QuickPlay was
introduced into the game if you look at *when* it was introduced.
Valve servers and Quickplay were introduced in the Uber Update,
the same update that made the game free to play.
In other words, it was introduced as a hook to get people to play
the game and spend money.
It wasn't really a surprise to anyone who used QuickPlay that
Valve eventually changed it to default to Valve servers... people
already explained the reason why further up the thread.
It's also not a surprise that Gun Mettle contracts are restricted
to official servers. If they weren't, some enterprising person
would write a server script that duplicates the actions needed to
award points and just use it to farm from a ton of accounts, which
would in turn drive down the value of economy items.
On Thu, Sep 3, 2015 at 3:05 PM, ICS Staff <[email protected]
<mailto:[email protected]>> wrote:
2005, community servers were first party servers, there were
no Valve servers.
2014, community servers are 3rd party servers, Valve servers
give you XP, drops from missions, players get directed only to
Valve servers and community servers are in separate pool
completely.
What's next, you take away the drops too or are you really
going to do something to keep us running servers or not? Too
afraid to have open discussion about the matter? Yeah, thought so.
-ics
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Ross Bemrose
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