I'm getting them as well, just set up a filter in Gmail to route those messages to the trash.
On Thu, Sep 3, 2015 at 6:33 PM, Paul <[email protected]> wrote: > Apologies for going off topic, but I keep getting spam from different > emails from someone called 'Amy Happy' via this mailing list. Other than > unsubscribing from this mailing list or changing email address, is there > any way I can stop this spam mail being sent to me (I assume others here > are getting these messages to from her)? > > On 3 September 2015 at 21:41, Ross Bemrose <[email protected]> wrote: > >> There are a few things added even just recently that are aimed squarely >> at community servers. >> >> One big example of this is the Map Workshop. Valve servers don't use the >> map workshop... it exists solely to make it easier to run a community >> server without needing to host maps on your server (or Fast Download >> server). It may have taken 3 months, but it looks like all the bugs have >> finally been ironed out of it. >> >> Even minor things like changing the passtime cvars so that they aren't >> marked as cheats were done for community servers. >> >> Does this make up for separating community servers from official Valve >> servers? Probably not. >> >> As for the business model, it's pretty clear why QuickPlay was introduced >> into the game if you look at *when* it was introduced. Valve servers and >> Quickplay were introduced in the Uber Update, the same update that made the >> game free to play. >> >> In other words, it was introduced as a hook to get people to play the >> game and spend money. >> >> It wasn't really a surprise to anyone who used QuickPlay that Valve >> eventually changed it to default to Valve servers... people already >> explained the reason why further up the thread. >> >> It's also not a surprise that Gun Mettle contracts are restricted to >> official servers. If they weren't, some enterprising person would write a >> server script that duplicates the actions needed to award points and just >> use it to farm from a ton of accounts, which would in turn drive down the >> value of economy items. >> >> On Thu, Sep 3, 2015 at 3:05 PM, ICS Staff <[email protected]> wrote: >> >>> 2005, community servers were first party servers, there were no Valve >>> servers. >>> >>> 2014, community servers are 3rd party servers, Valve servers give you >>> XP, drops from missions, players get directed only to Valve servers and >>> community servers are in separate pool completely. >>> >>> What's next, you take away the drops too or are you really going to do >>> something to keep us running servers or not? Too afraid to have open >>> discussion about the matter? Yeah, thought so. >>> >>> -ics >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >> >> >> >> -- >> Ross Bemrose >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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