Because MOTDs are actually useful for things other than ads. And I'm wondering what happens if you join a server which forces you to have motds activated. Furthermore quickplay is not the issue. The issue (the reason behind everything) is traffic. Why even bother and open up the server browser, trying to find an ad-free server when the result is a game of minesweeper you will always lose? The average player Joe then uses quickplay. Also quickplay does not allow actual gamemods which are the potential that makes community servers great (besides the ability to have proper moderation). You want to limit the amount of snipers? You're not allowed to enter quickplay anymore. Have a non-default map? May it be something new and exciting, or an official map with some needed fixes? No quickplay for you.

On 19.12.2015 02:08, Cats From Above wrote:
And what has this got to do with getting servers back onto the default Quickplay pool, Matthias? It is my belief that Valve will always keep HTML MOTDs disabled for Quickplay joins...and that we need to fight the battles we can win. Hence, getting servers back onto the default Quickplay pool needs to come before your personal vendetta against advertising, sorry, but that's what it looks like. If, in the course of achieving the goal of Quickplay reform, adverts need to be discussed, then I'm sure we can discuss it. But given the current configuration of Quickplay and the intended goal, it does not.

I also note that more server ops would be inclined to engage in this conversation if they felt it wasn't going to damage thier community whilst doing so - We need thier combined input.

On Sat, Dec 19, 2015 at 11:29 AM, Matthias "InstantMuffin" Kollek <[email protected] <mailto:[email protected]>> wrote:

    I think if a player wants to play on a community server without
    ads, he should be able to get a list of servers meeting the
    criteria. MOTDs actually have a lot of other uses.
    At the moment if I join a random community server from within the
    browser, I have to assume the worst. How can we fix this?
    Transparency and moderation.


    On 19.12.2015 01:53, Cats From Above wrote:

    Well, quite frankly, we could avoid a whole lot of bias issues if
    the topic of adverts and internal server policy was ruled
    entirely out of scope. This shouldn't be about telling sever ops
    how they should run and fund thier servers. Adverts and Quickplay
    are two different issues in my view – especially as HTML motds
    are disabled on Quickplay connects and will likely remain so
    regardless of whatever outcomes are achieved.


    On Sat, Dec 19, 2015 at 11:18 AM, Rowedahelicon
    <[email protected]
    <mailto:[email protected]>> wrote:

        I'm open to either idea, but I think the bottom line should
        that we strive for an outcome both preferable to us and the
        TF2 player base as well, so as long as we're doing that then
        we're doing good?

        On Fri, Dec 18, 2015 at 7:46 PM, Matthias "InstantMuffin"
        Kollek <[email protected] <mailto:[email protected]>> wrote:

            I don't see any reason why someone needs to be a
            non-server op to represent the interests of server ops.
            The idea is to pick decent representatives that are
            server ops, and are willing to represent a consensus,
            with the added experience and expertise they have to
            properly recognize and understand point of views. The
            politics analogy isn't misplaced. You don't have a member
            of another party representing the other. Why? Conflict of
            interest. (How absurd I know)
            Maybe pick one non op and 5 server ops. It's still
            ridiculous.




    _______________________________________________
    To unsubscribe, edit your list preferences, or view the list archives, 
please visit:
    https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


    _______________________________________________
    To unsubscribe, edit your list preferences, or view the list
    archives, please visit:
    https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to