As the Qplay questions don't seem to be being answered I'm going to hazard a guess that they won't change Qplay sadly :(.
On 14 May 2016 at 00:37, Alexander Corn <mc...@doctormckay.com> wrote: > They are saying that you'll only need a gameserver account for "new > features". I'm hoping that these features are inclusion in Quickplay > without the need for players to toggle an obscure setting. So they won't > need to add a gameserver account probably. > > Of course, that isn't an answer to whether or not those servers could > possibly face any repercussions if they do (as there are other benefits as > well that don't involve Quickplay). > > On Fri, May 13, 2016 at 5:57 PM, Tohru Adachi <tohruada...@8chan.co> > wrote: > >> There's a well known server chain that does this, although on >> non-Quickplay servers. My question being that will this chain face action >> from Valve when the GSLT system comes into effect? >> >> >> On 13/05/2016 22:55, ics wrote: >> >>> If you do this, you should be banned off from running servers. Those >>> people don't own the items that you give them against money. >>> >>> Those are against quickplay rules, you shouldn't be connected to >>> quickplay at all if you do this. >>> https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 >>> >>> "Granting or modifying economy items, or taking actions that devalue >>> players' items, or interfering with the TF2 economy" >>> >>> -ics >>> >>> Tohru Adachi kirjoitti: >>> >>>> What about communities which allow players to donate in exchange for >>>> manipulating their equipped items i.e. adding an unusual particle to an >>>> equipped cosmetic? >>>> Will action be taken against these servers? >>>> >>>> On 13/05/2016 22:13, John Schoenick wrote: >>>> >>>>> While spoofing ownership of econ items remains against community >>>>> rules, TF has a client-side system to mitigate this and it is not >>>>> currently >>>>> a widespread issue. We are not currently planning on adding any new >>>>> restrictions on custom gamemodes etc.. >>>>> >>>>> >>>>> *From:* A Fearts >>>>> *Sent:* Friday, May 13, 2016 1:12PM >>>>> *To:* Half-life Dedicated Win32 Server Mailing List >>>>> *Subject:* Re: [hlds] TF2 - Upcoming game server account requirements >>>>> >>>>> >>>>> Maybe it isn't a worry for you if you are running completely vanilla >>>>> quick play servers. However, for someone like myself who runs custom game >>>>> modes it's very troubling. For example if they start banning TF2Items >>>>> based >>>>> plugins or custom player skins. If you saw what happened in CS:GO with the >>>>> mass bans there then you would be concerned also. >>>>> >>>>> On Fri, May 13, 2016 at 4:03 PM, Chase McIntyre < >>>>> chasenmcint...@gmail.com <mailto:chasenmcint...@gmail.com>> wrote: >>>>> >>>>> How does this worry you? What exactly is your argument? >>>>> >>>>> On Fri, May 13, 2016 at 4:00 PM, A Fearts >>>>> <joewatshis...@gmail.com> wrote: >>>>> >>>>> Makes me very worried. If you saw how they were handling bans >>>>> on "bad" accounts in CS:GO you would be worried too. >>>>> >>>>> On Fri, May 13, 2016 at 3:53 PM, 1nsane <1nsane...@gmail.com> >>>>> wrote: >>>>> >>>>> This sounds promising :) >>>>> >>>>> On May 13, 2016 3:51 PM, "John Schoenick" >>>>> <jo...@valvesoftware.com> wrote: >>>>> >>>>> Hey everyone, >>>>> >>>>> I wanted to give a heads-up about some upcoming >>>>> changes to the way server accounts work in TF. >>>>> >>>>> In an future update, we are going to be introducing >>>>> features that will only be available to game servers >>>>> that have a registered game server SteamID, via the >>>>> Game Server Login Token (GSLT) system. This system >>>>> has existed for some time, but is currently only used >>>>> in TF for persistent favouriting in the server >>>>> browser. It has also gained some more restrictions >>>>> recently that you should be aware of. >>>>> >>>>> - Game server accounts are tied to an owning Steam >>>>> user account >>>>> - This Steam account must not be currently community >>>>> banned or locked. >>>>> - This Steam account must not be limited >>>>> <https://support.steampowered.com/kb_article.php?ref=3330-IAGK-7663>. >>>>> - This Steam account must have a qualifying >>>>> registered phone >>>>> < >>>>> https://support.steampowered.com/kb_article.php?ref=8625-WRAH-9030&l=english >>>>> >. >>>>> - Game servers that violate the community guidelines >>>>> for the game they are hosting may have their access >>>>> suspended or revoked. >>>>> - Game server account suspensions or bans also apply >>>>> to *all* other game servers tied to said Steam user >>>>> >>>>> More info and management tools are here: >>>>> https://steamcommunity.com/dev/managegameservers >>>>> >>>>> For TF specifically, being free-to-play, access to >>>>> some upcoming features may eventually depend on the >>>>> qualifications the owning Steam user account. So, >>>>> while creating dedicated individual user accounts to >>>>> own individual game servers is possible, it may lead >>>>> to an increased burden in the future. We recommend >>>>> game server accounts be registered to the Steam >>>>> account of the acting server owner -- GSPs should >>>>> require clients to provide their own tokens. >>>>> >>>>> This change will allow us to have a greater level of >>>>> confidence in game servers, by making it easier to >>>>> revoke access for bad actors and better tying game >>>>> servers to their owners. The increased persistence >>>>> gives us many more opportunities to assign trust to >>>>> community servers, and to provide them access to >>>>> features that would otherwise be too open for abuse. >>>>> It also provides a much better mechanism for dealing >>>>> with abuse than the current IP-ban system that is >>>>> both less effective and more painful for server >>>>> providers that share IPs between clients. >>>>> >>>>> We will have more information once we are ready to >>>>> begin rolling out these features, but I wanted to >>>>> send this heads up such that current admins and >>>>> server providers can look into integrating this >>>>> support into their setups. >>>>> >>>>> Let me know if you have any questions or concerns and >>>>> I will try to address them, >>>>> - Neph >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view >>>>> the list archives, please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the >>>>> list archives, please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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