Ah.... well that explains that.....

On Mon, Oct 30, 2017 at 8:04 PM, Tyler Bramfield <[email protected]>
wrote:

> If you are unaware, there is a bug with the razorback. It is not
> refreshing when hitting the resupply cabinet or dying. Instead, one must
> change class and then back to sniper to refresh it.
>
> On Mon, Oct 30, 2017 at 6:55 PM, Eric Smith <[email protected]>
> wrote:
>
>> We're working on a mandatory update for Team Fortress 2. It should be
>> ready in a few minutes. The notes for the update are below.
>>
>> -Eric
>>
>> -----------------------------------
>>
>> - Fixed a client crash related to weapons with effect meters
>> - Fixed a bug with the main menu sometimes displaying two character
>> images at the same time
>> - Fixed the recharge rate for the Fishcake
>> - Fixed being able to buy airblast upgrades for the Phlogistinator in
>> Mann vs. Machine mode
>> - Fixed flamethrowers not damaging buildings at close distance
>> - Fixed a bug related to the Dragon's Fury projectiles not hitting enemies
>> - Changed The Gunslinger contract objective from "Get a kill with a
>> sentry" to "Get a kill with a mini-sentry"
>> - Reduced the number of times "Get 5 kills with The Back Scatter in a
>> single life" needs to be scored to 3
>> - Updated pl_badwater to improve hit detection around some of the
>> staircases
>>
>> Notes missed from the previous update:
>> - Fixed the new airblast not honoring airblast vulnerability modifiers on
>> Mann vs. Machine bots
>> - Fixed the new airblast not benefiting from the airblast force upgrade
>> in Mann vs. Machine
>> - Fixed The Mantreads not properly granting airblast resistance
>>
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>>
>
>
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