Most likey he's trying to run a league server on his momma's bandwidth.
*which btw would make your server ineligible for play as per all league
rules that specifically require T1 or better connections*


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Sent: Wednesday, December 22, 2004 12:09 PM
To: [email protected]
Subject: Re: [SPAM] [hlds_linux] League/TWL server settings

I haven't gone around running too many source servers, but I fail to
understand what are you griping about. What is the problem with a sv_maxrate
25000 and sv_maxupdaterate 100?
----- Original Message -----
From: "Kennycom" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, December 22, 2004 6:13 AM
Subject: Re: [SPAM] [hlds_linux] League/TWL server settings


> yea, I knew that the maxrate topend was 20000, I just thought you guys
> would
> like to see what they are trying to do to the servers,, have a good
> laugh/cry...
>
> ----- Original Message -----
> From: "Steve Tilson" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Wednesday, December 22, 2004 4:36 AM
> Subject: Re: [SPAM] [hlds_linux] League/TWL server settings
>
>
> TWL/SAL are clueless.
>
> The settings for sv_maxrate, sv_minrate, sv_maxupdaterate,
> sv_minupdaterate, and sv_maxunlag need to be tuned on a per server basis
> based upon available bandwith and expected player counts.
>
> Isn't the max for maxrate 20000 anyway?
>
> Kennycom wrote:
>
>>This is a multi-part message in MIME format.
>>--
>>[ Picked text/plain from multipart/alternative ]
>>
>>I had a match cfg package passed my way for the TWL for their
>>2-v-2/3-v-3/5-v-5 matches for CSS
>>
>>In the cfg's I noticed this... sv_maxrate 25000  I wanted to get input
>>from
>>the gameserver hosting community as to weather you guys are OK with them
>>doing this?? Even though it would be for a small player count, and for the
>>matches only.
>>
>>SP_Kenny
>>--
>>
>>
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>>
>>
>>
>
>
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